commit e8b4df3258191e1417e3f49b13582db567cd2bc2
Author: srket <srket@sonu.ch>
Date: Fri, 27 Aug 2021 13:30:08 +0300
Initial Commit
Diffstat:
A | LICENSE | | | 340 | +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ |
A | Makefile | | | 14 | ++++++++++++++ |
A | doexec.c | | | 463 | +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ |
A | generic.h | | | 237 | +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ |
A | getopt.c | | | 756 | +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ |
A | getopt.h | | | 133 | +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ |
A | hobbit.txt | | | 946 | +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ |
A | nc.exe | | | 0 | |
A | nc64.exe | | | 0 | |
A | netcat.c | | | 2094 | +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ |
A | readme.txt | | | 157 | +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ |
11 files changed, 5140 insertions(+), 0 deletions(-)
diff --git a/LICENSE b/LICENSE
@@ -0,0 +1,340 @@
+ GNU GENERAL PUBLIC LICENSE
+ Version 2, June 1991
+
+ Copyright (C) 1989, 1991 Free Software Foundation, Inc.
+ 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+ Preamble
+
+ The licenses for most software are designed to take away your
+freedom to share and change it. By contrast, the GNU General Public
+License is intended to guarantee your freedom to share and change free
+software--to make sure the software is free for all its users. This
+General Public License applies to most of the Free Software
+Foundation's software and to any other program whose authors commit to
+using it. (Some other Free Software Foundation software is covered by
+the GNU Library General Public License instead.) You can apply it to
+your programs, too.
+
+ When we speak of free software, we are referring to freedom, not
+price. Our General Public Licenses are designed to make sure that you
+have the freedom to distribute copies of free software (and charge for
+this service if you wish), that you receive source code or can get it
+if you want it, that you can change the software or use pieces of it
+in new free programs; and that you know you can do these things.
+
+ To protect your rights, we need to make restrictions that forbid
+anyone to deny you these rights or to ask you to surrender the rights.
+These restrictions translate to certain responsibilities for you if you
+distribute copies of the software, or if you modify it.
+
+ For example, if you distribute copies of such a program, whether
+gratis or for a fee, you must give the recipients all the rights that
+you have. You must make sure that they, too, receive or can get the
+source code. And you must show them these terms so they know their
+rights.
+
+ We protect your rights with two steps: (1) copyright the software, and
+(2) offer you this license which gives you legal permission to copy,
+distribute and/or modify the software.
+
+ Also, for each author's protection and ours, we want to make certain
+that everyone understands that there is no warranty for this free
+software. If the software is modified by someone else and passed on, we
+want its recipients to know that what they have is not the original, so
+that any problems introduced by others will not reflect on the original
+authors' reputations.
+
+ Finally, any free program is threatened constantly by software
+patents. We wish to avoid the danger that redistributors of a free
+program will individually obtain patent licenses, in effect making the
+program proprietary. To prevent this, we have made it clear that any
+patent must be licensed for everyone's free use or not licensed at all.
+
+ The precise terms and conditions for copying, distribution and
+modification follow.
+
+ GNU GENERAL PUBLIC LICENSE
+ TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
+
+ 0. This License applies to any program or other work which contains
+a notice placed by the copyright holder saying it may be distributed
+under the terms of this General Public License. The "Program", below,
+refers to any such program or work, and a "work based on the Program"
+means either the Program or any derivative work under copyright law:
+that is to say, a work containing the Program or a portion of it,
+either verbatim or with modifications and/or translated into another
+language. (Hereinafter, translation is included without limitation in
+the term "modification".) Each licensee is addressed as "you".
+
+Activities other than copying, distribution and modification are not
+covered by this License; they are outside its scope. The act of
+running the Program is not restricted, and the output from the Program
+is covered only if its contents constitute a work based on the
+Program (independent of having been made by running the Program).
+Whether that is true depends on what the Program does.
+
+ 1. You may copy and distribute verbatim copies of the Program's
+source code as you receive it, in any medium, provided that you
+conspicuously and appropriately publish on each copy an appropriate
+copyright notice and disclaimer of warranty; keep intact all the
+notices that refer to this License and to the absence of any warranty;
+and give any other recipients of the Program a copy of this License
+along with the Program.
+
+You may charge a fee for the physical act of transferring a copy, and
+you may at your option offer warranty protection in exchange for a fee.
+
+ 2. You may modify your copy or copies of the Program or any portion
+of it, thus forming a work based on the Program, and copy and
+distribute such modifications or work under the terms of Section 1
+above, provided that you also meet all of these conditions:
+
+ a) You must cause the modified files to carry prominent notices
+ stating that you changed the files and the date of any change.
+
+ b) You must cause any work that you distribute or publish, that in
+ whole or in part contains or is derived from the Program or any
+ part thereof, to be licensed as a whole at no charge to all third
+ parties under the terms of this License.
+
+ c) If the modified program normally reads commands interactively
+ when run, you must cause it, when started running for such
+ interactive use in the most ordinary way, to print or display an
+ announcement including an appropriate copyright notice and a
+ notice that there is no warranty (or else, saying that you provide
+ a warranty) and that users may redistribute the program under
+ these conditions, and telling the user how to view a copy of this
+ License. (Exception: if the Program itself is interactive but
+ does not normally print such an announcement, your work based on
+ the Program is not required to print an announcement.)
+
+These requirements apply to the modified work as a whole. If
+identifiable sections of that work are not derived from the Program,
+and can be reasonably considered independent and separate works in
+themselves, then this License, and its terms, do not apply to those
+sections when you distribute them as separate works. But when you
+distribute the same sections as part of a whole which is a work based
+on the Program, the distribution of the whole must be on the terms of
+this License, whose permissions for other licensees extend to the
+entire whole, and thus to each and every part regardless of who wrote it.
+
+Thus, it is not the intent of this section to claim rights or contest
+your rights to work written entirely by you; rather, the intent is to
+exercise the right to control the distribution of derivative or
+collective works based on the Program.
+
+In addition, mere aggregation of another work not based on the Program
+with the Program (or with a work based on the Program) on a volume of
+a storage or distribution medium does not bring the other work under
+the scope of this License.
+
+ 3. You may copy and distribute the Program (or a work based on it,
+under Section 2) in object code or executable form under the terms of
+Sections 1 and 2 above provided that you also do one of the following:
+
+ a) Accompany it with the complete corresponding machine-readable
+ source code, which must be distributed under the terms of Sections
+ 1 and 2 above on a medium customarily used for software interchange; or,
+
+ b) Accompany it with a written offer, valid for at least three
+ years, to give any third party, for a charge no more than your
+ cost of physically performing source distribution, a complete
+ machine-readable copy of the corresponding source code, to be
+ distributed under the terms of Sections 1 and 2 above on a medium
+ customarily used for software interchange; or,
+
+ c) Accompany it with the information you received as to the offer
+ to distribute corresponding source code. (This alternative is
+ allowed only for noncommercial distribution and only if you
+ received the program in object code or executable form with such
+ an offer, in accord with Subsection b above.)
+
+The source code for a work means the preferred form of the work for
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+
+If distribution of executable or object code is made by offering
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+distribution of the source code, even though third parties are not
+compelled to copy the source along with the object code.
+
+ 4. You may not copy, modify, sublicense, or distribute the Program
+except as expressly provided under this License. Any attempt
+otherwise to copy, modify, sublicense or distribute the Program is
+void, and will automatically terminate your rights under this License.
+However, parties who have received copies, or rights, from you under
+this License will not have their licenses terminated so long as such
+parties remain in full compliance.
+
+ 5. You are not required to accept this License, since you have not
+signed it. However, nothing else grants you permission to modify or
+distribute the Program or its derivative works. These actions are
+prohibited by law if you do not accept this License. Therefore, by
+modifying or distributing the Program (or any work based on the
+Program), you indicate your acceptance of this License to do so, and
+all its terms and conditions for copying, distributing or modifying
+the Program or works based on it.
+
+ 6. Each time you redistribute the Program (or any work based on the
+Program), the recipient automatically receives a license from the
+original licensor to copy, distribute or modify the Program subject to
+these terms and conditions. You may not impose any further
+restrictions on the recipients' exercise of the rights granted herein.
+You are not responsible for enforcing compliance by third parties to
+this License.
+
+ 7. If, as a consequence of a court judgment or allegation of patent
+infringement or for any other reason (not limited to patent issues),
+conditions are imposed on you (whether by court order, agreement or
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+distribute so as to satisfy simultaneously your obligations under this
+License and any other pertinent obligations, then as a consequence you
+may not distribute the Program at all. For example, if a patent
+license would not permit royalty-free redistribution of the Program by
+all those who receive copies directly or indirectly through you, then
+the only way you could satisfy both it and this License would be to
+refrain entirely from distribution of the Program.
+
+If any portion of this section is held invalid or unenforceable under
+any particular circumstance, the balance of the section is intended to
+apply and the section as a whole is intended to apply in other
+circumstances.
+
+It is not the purpose of this section to induce you to infringe any
+patents or other property right claims or to contest validity of any
+such claims; this section has the sole purpose of protecting the
+integrity of the free software distribution system, which is
+implemented by public license practices. Many people have made
+generous contributions to the wide range of software distributed
+through that system in reliance on consistent application of that
+system; it is up to the author/donor to decide if he or she is willing
+to distribute software through any other system and a licensee cannot
+impose that choice.
+
+This section is intended to make thoroughly clear what is believed to
+be a consequence of the rest of this License.
+
+ 8. If the distribution and/or use of the Program is restricted in
+certain countries either by patents or by copyrighted interfaces, the
+original copyright holder who places the Program under this License
+may add an explicit geographical distribution limitation excluding
+those countries, so that distribution is permitted only in or among
+countries not thus excluded. In such case, this License incorporates
+the limitation as if written in the body of this License.
+
+ 9. The Free Software Foundation may publish revised and/or new versions
+of the General Public License from time to time. Such new versions will
+be similar in spirit to the present version, but may differ in detail to
+address new problems or concerns.
+
+Each version is given a distinguishing version number. If the Program
+specifies a version number of this License which applies to it and "any
+later version", you have the option of following the terms and conditions
+either of that version or of any later version published by the Free
+Software Foundation. If the Program does not specify a version number of
+this License, you may choose any version ever published by the Free Software
+Foundation.
+
+ 10. If you wish to incorporate parts of the Program into other free
+programs whose distribution conditions are different, write to the author
+to ask for permission. For software which is copyrighted by the Free
+Software Foundation, write to the Free Software Foundation; we sometimes
+make exceptions for this. Our decision will be guided by the two goals
+of preserving the free status of all derivatives of our free software and
+of promoting the sharing and reuse of software generally.
+
+ NO WARRANTY
+
+ 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
+FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
+OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
+PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
+OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
+TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
+PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
+REPAIR OR CORRECTION.
+
+ 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
+REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
+INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
+OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
+TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
+YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
+PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
+POSSIBILITY OF SUCH DAMAGES.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+convey the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+ <one line to give the program's name and a brief idea of what it does.>
+ Copyright (C) <year> <name of author>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+
+Also add information on how to contact you by electronic and paper mail.
+
+If the program is interactive, make it output a short notice like this
+when it starts in an interactive mode:
+
+ Gnomovision version 69, Copyright (C) year name of author
+ Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, the commands you use may
+be called something other than `show w' and `show c'; they could even be
+mouse-clicks or menu items--whatever suits your program.
+
+You should also get your employer (if you work as a programmer) or your
+school, if any, to sign a "copyright disclaimer" for the program, if
+necessary. Here is a sample; alter the names:
+
+ Yoyodyne, Inc., hereby disclaims all copyright interest in the program
+ `Gnomovision' (which makes passes at compilers) written by James Hacker.
+
+ <signature of Ty Coon>, 1 April 1989
+ Ty Coon, President of Vice
+
+This General Public License does not permit incorporating your program into
+proprietary programs. If your program is a subroutine library, you may
+consider it more useful to permit linking proprietary applications with the
+library. If this is what you want to do, use the GNU Library General
+Public License instead of this License.
diff --git a/Makefile b/Makefile
@@ -0,0 +1,14 @@
+
+CC=i686-pc-mingw32-gcc
+#CC=x86_64-pc-mingw32-gcc
+
+CFLAGS=-DNDEBUG -DWIN32 -D_CONSOLE -DTELNET -DGAPING_SECURITY_HOLE
+LDFLAGS=-s -lkernel32 -luser32 -lwsock32 -lwinmm
+
+all: nc.exe
+
+nc.exe: getopt.c doexec.c netcat.c
+ $(CC) $(CFLAGS) getopt.c doexec.c netcat.c $(LDFLAGS) -o nc.exe
+
+clean:
+ rm nc.exe
diff --git a/doexec.c b/doexec.c
@@ -0,0 +1,462 @@
+// for license see license.txt
+
+// Modified 12/27/2004 by Chris Wysopal <weld@vulnwatch.com>
+// fixed vulnerability found by hat-squad
+
+// portions Copyright (C) 1994 Nathaniel W. Mishkin
+// code taken from rlogind.exe
+
+#include <stdlib.h>
+#include <winsock2.h>
+#include <winbase.h>
+
+#ifdef GAPING_SECURITY_HOLE
+
+
+#define BUFFER_SIZE 200
+
+extern char * pr00gie;
+void holler(char * str, char * p1, char * p2, char * p3, char * p4, char * p5, char * p6);
+char smbuff[20];
+//
+// Structure used to describe each session
+//
+typedef struct {
+
+ //
+ // These fields are filled in at session creation time
+ //
+ HANDLE ReadPipeHandle; // Handle to shell stdout pipe
+ HANDLE WritePipeHandle; // Handle to shell stdin pipe
+ HANDLE ProcessHandle; // Handle to shell process
+
+ //
+ //
+ // These fields are filled in at session connect time and are only
+ // valid when the session is connected
+ //
+ SOCKET ClientSocket;
+ HANDLE ReadShellThreadHandle; // Handle to session shell-read thread
+ HANDLE WriteShellThreadHandle; // Handle to session shell-read thread
+
+} SESSION_DATA, *PSESSION_DATA;
+
+
+//
+// Private prototypes
+//
+
+static HANDLE
+StartShell(
+ HANDLE StdinPipeHandle,
+ HANDLE StdoutPipeHandle
+ );
+
+static VOID
+SessionReadShellThreadFn(
+ LPVOID Parameter
+ );
+
+static VOID
+SessionWriteShellThreadFn(
+ LPVOID Parameter
+ );
+
+
+
+// **********************************************************************
+//
+// CreateSession
+//
+// Creates a new session. Involves creating the shell process and establishing
+// pipes for communication with it.
+//
+// Returns a handle to the session or NULL on failure.
+//
+
+static PSESSION_DATA
+CreateSession(
+ VOID
+ )
+{
+ PSESSION_DATA Session = NULL;
+ BOOL Result;
+ SECURITY_ATTRIBUTES SecurityAttributes;
+ HANDLE ShellStdinPipe = NULL;
+ HANDLE ShellStdoutPipe = NULL;
+
+ //
+ // Allocate space for the session data
+ //
+ Session = (PSESSION_DATA) malloc(sizeof(SESSION_DATA));
+ if (Session == NULL) {
+ return(NULL);
+ }
+
+ //
+ // Reset fields in preparation for failure
+ //
+ Session->ReadPipeHandle = NULL;
+ Session->WritePipeHandle = NULL;
+
+
+ //
+ // Create the I/O pipes for the shell
+ //
+ SecurityAttributes.nLength = sizeof(SecurityAttributes);
+ SecurityAttributes.lpSecurityDescriptor = NULL; // Use default ACL
+ SecurityAttributes.bInheritHandle = TRUE; // Shell will inherit handles
+
+ Result = CreatePipe(&Session->ReadPipeHandle, &ShellStdoutPipe,
+ &SecurityAttributes, 0);
+ if (!Result) {
+ holler("Failed to create shell stdout pipe, error = %s",
+ itoa(GetLastError(), smbuff, 10), NULL, NULL, NULL, NULL, NULL);
+ goto Failure;
+ }
+ Result = CreatePipe(&ShellStdinPipe, &Session->WritePipeHandle,
+ &SecurityAttributes, 0);
+
+ if (!Result) {
+ holler("Failed to create shell stdin pipe, error = %s",
+ itoa(GetLastError(), smbuff, 10), NULL, NULL, NULL, NULL, NULL);
+ goto Failure;
+ }
+ //
+ // Start the shell
+ //
+ Session->ProcessHandle = StartShell(ShellStdinPipe, ShellStdoutPipe);
+
+ //
+ // We're finished with our copy of the shell pipe handles
+ // Closing the runtime handles will close the pipe handles for us.
+ //
+ CloseHandle(ShellStdinPipe);
+ CloseHandle(ShellStdoutPipe);
+
+ //
+ // Check result of shell start
+ //
+ if (Session->ProcessHandle == NULL) {
+ holler("Failed to execute shell", NULL,
+ NULL, NULL, NULL, NULL, NULL);
+
+ goto Failure;
+ }
+
+ //
+ // The session is not connected, initialize variables to indicate that
+ //
+ Session->ClientSocket = INVALID_SOCKET;
+
+ //
+ // Success, return the session pointer as a handle
+ //
+ return(Session);
+
+Failure:
+
+ //
+ // We get here for any failure case.
+ // Free up any resources and exit
+ //
+
+ if (ShellStdinPipe != NULL)
+ CloseHandle(ShellStdinPipe);
+ if (ShellStdoutPipe != NULL)
+ CloseHandle(ShellStdoutPipe);
+ if (Session->ReadPipeHandle != NULL)
+ CloseHandle(Session->ReadPipeHandle);
+ if (Session->WritePipeHandle != NULL)
+ CloseHandle(Session->WritePipeHandle);
+
+ free(Session);
+
+ return(NULL);
+}
+
+
+
+BOOL
+doexec(
+ SOCKET ClientSocket
+ )
+{
+ PSESSION_DATA Session = CreateSession();
+ SECURITY_ATTRIBUTES SecurityAttributes;
+ DWORD ThreadId;
+ HANDLE HandleArray[3];
+ int i;
+
+ SecurityAttributes.nLength = sizeof(SecurityAttributes);
+ SecurityAttributes.lpSecurityDescriptor = NULL; // Use default ACL
+ SecurityAttributes.bInheritHandle = FALSE; // No inheritance
+
+ //
+ // Store the client socket handle in the session structure so the thread
+ // can get at it. This also signals that the session is connected.
+ //
+ Session->ClientSocket = ClientSocket;
+
+ //
+ // Create the session threads
+ //
+ Session->ReadShellThreadHandle =
+ CreateThread(&SecurityAttributes, 0,
+ (LPTHREAD_START_ROUTINE) SessionReadShellThreadFn,
+ (LPVOID) Session, 0, &ThreadId);
+
+ if (Session->ReadShellThreadHandle == NULL) {
+ holler("Failed to create ReadShell session thread, error = %s",
+ itoa(GetLastError(), smbuff, 10), NULL, NULL, NULL, NULL, NULL);
+
+ //
+ // Reset the client pipe handle to indicate this session is disconnected
+ //
+ Session->ClientSocket = INVALID_SOCKET;
+ return(FALSE);
+ }
+
+ Session->WriteShellThreadHandle =
+ CreateThread(&SecurityAttributes, 0,
+ (LPTHREAD_START_ROUTINE) SessionWriteShellThreadFn,
+ (LPVOID) Session, 0, &ThreadId);
+
+ if (Session->WriteShellThreadHandle == NULL) {
+ holler("Failed to create ReadShell session thread, error = %s",
+ itoa(GetLastError(), smbuff, 10), NULL, NULL, NULL, NULL, NULL);
+
+ //
+ // Reset the client pipe handle to indicate this session is disconnected
+ //
+ Session->ClientSocket = INVALID_SOCKET;
+
+ TerminateThread(Session->WriteShellThreadHandle, 0);
+ return(FALSE);
+ }
+
+ //
+ // Wait for either thread or the shell process to finish
+ //
+
+ HandleArray[0] = Session->ReadShellThreadHandle;
+ HandleArray[1] = Session->WriteShellThreadHandle;
+ HandleArray[2] = Session->ProcessHandle;
+
+
+ i = WaitForMultipleObjects(3, HandleArray, FALSE, 0xffffffff);
+
+
+ switch (i) {
+ case WAIT_OBJECT_0 + 0:
+ TerminateThread(Session->WriteShellThreadHandle, 0);
+ TerminateProcess(Session->ProcessHandle, 1);
+ break;
+
+ case WAIT_OBJECT_0 + 1:
+ TerminateThread(Session->ReadShellThreadHandle, 0);
+ TerminateProcess(Session->ProcessHandle, 1);
+ break;
+ case WAIT_OBJECT_0 + 2:
+ TerminateThread(Session->WriteShellThreadHandle, 0);
+ TerminateThread(Session->ReadShellThreadHandle, 0);
+ break;
+
+ default:
+ holler("WaitForMultipleObjects error: %s",
+ itoa(GetLastError(), smbuff, 10), NULL, NULL, NULL, NULL, NULL);
+
+ break;
+ }
+
+
+ // Close my handles to the threads, the shell process, and the shell pipes
+ shutdown(Session->ClientSocket, SD_BOTH);
+ closesocket(Session->ClientSocket);
+
+ DisconnectNamedPipe(Session->ReadPipeHandle);
+ CloseHandle(Session->ReadPipeHandle);
+
+ DisconnectNamedPipe(Session->WritePipeHandle);
+ CloseHandle(Session->WritePipeHandle);
+
+
+ CloseHandle(Session->ReadShellThreadHandle);
+ CloseHandle(Session->WriteShellThreadHandle);
+
+ CloseHandle(Session->ProcessHandle);
+
+ free(Session);
+
+ return(TRUE);
+}
+
+
+// **********************************************************************
+//
+// StartShell
+//
+// Execs the shell with the specified handle as stdin, stdout/err
+//
+// Returns process handle or NULL on failure
+//
+
+static HANDLE
+StartShell(
+ HANDLE ShellStdinPipeHandle,
+ HANDLE ShellStdoutPipeHandle
+ )
+{
+ PROCESS_INFORMATION ProcessInformation;
+ STARTUPINFO si;
+ HANDLE ProcessHandle = NULL;
+
+ //
+ // Initialize process startup info
+ //
+ si.cb = sizeof(STARTUPINFO);
+ si.lpReserved = NULL;
+ si.lpTitle = NULL;
+ si.lpDesktop = NULL;
+ si.dwX = si.dwY = si.dwXSize = si.dwYSize = 0L;
+ si.wShowWindow = SW_HIDE;
+ si.lpReserved2 = NULL;
+ si.cbReserved2 = 0;
+
+ si.dwFlags = STARTF_USESTDHANDLES | STARTF_USESHOWWINDOW;
+
+ si.hStdInput = ShellStdinPipeHandle;
+ si.hStdOutput = ShellStdoutPipeHandle;
+
+ DuplicateHandle(GetCurrentProcess(), ShellStdoutPipeHandle,
+ GetCurrentProcess(), &si.hStdError,
+ DUPLICATE_SAME_ACCESS, TRUE, 0);
+
+ if (CreateProcess(NULL, pr00gie, NULL, NULL, TRUE, 0, NULL, NULL,
+ &si, &ProcessInformation))
+ {
+ ProcessHandle = ProcessInformation.hProcess;
+ CloseHandle(ProcessInformation.hThread);
+ }
+ else
+ holler("Failed to execute shell, error = %s",
+ itoa(GetLastError(), smbuff, 10), NULL, NULL, NULL, NULL, NULL);
+
+
+ return(ProcessHandle);
+}
+
+
+// **********************************************************************
+// SessionReadShellThreadFn
+//
+// The read thread procedure. Reads from the pipe connected to the shell
+// process, writes to the socket.
+//
+
+static VOID
+SessionReadShellThreadFn(
+ LPVOID Parameter
+ )
+{
+ PSESSION_DATA Session = Parameter;
+ BYTE Buffer[BUFFER_SIZE];
+ BYTE Buffer2[BUFFER_SIZE*2+30];
+ DWORD BytesRead;
+
+ // this bogus peek is here because win32 won't let me close the pipe if it is
+ // in waiting for input on a read.
+ while (PeekNamedPipe(Session->ReadPipeHandle, Buffer, sizeof(Buffer),
+ &BytesRead, NULL, NULL))
+ {
+ DWORD BufferCnt, BytesToWrite;
+ BYTE PrevChar = 0;
+
+ if (BytesRead > 0)
+ {
+ ReadFile(Session->ReadPipeHandle, Buffer, sizeof(Buffer),
+ &BytesRead, NULL);
+ }
+ else
+ {
+ Sleep(50);
+ continue;
+ }
+
+
+
+ //
+ // Process the data we got from the shell: replace any naked LF's
+ // with CR-LF pairs.
+ //
+ for (BufferCnt = 0, BytesToWrite = 0; BufferCnt < BytesRead; BufferCnt++) {
+ if (Buffer[BufferCnt] == '\n' && PrevChar != '\r')
+ Buffer2[BytesToWrite++] = '\r';
+ PrevChar = Buffer2[BytesToWrite++] = Buffer[BufferCnt];
+ }
+
+ if (send(Session->ClientSocket, Buffer2, BytesToWrite, 0) <= 0)
+ break;
+ }
+
+ if (GetLastError() != ERROR_BROKEN_PIPE)
+ holler("SessionReadShellThreadFn exitted, error = %s",
+ itoa(GetLastError(), smbuff, 10), NULL, NULL, NULL, NULL, NULL);
+
+ ExitThread(0);
+}
+
+
+// **********************************************************************
+// SessionWriteShellThreadFn
+//
+// The write thread procedure. Reads from socket, writes to pipe connected
+// to shell process.
+
+
+static VOID
+SessionWriteShellThreadFn(
+ LPVOID Parameter
+ )
+{
+ PSESSION_DATA Session = Parameter;
+ BYTE RecvBuffer[1];
+ BYTE Buffer[BUFFER_SIZE];
+ DWORD BytesWritten;
+ DWORD BufferCnt;
+
+ BufferCnt = 0;
+
+ //
+ // Loop, reading one byte at a time from the socket.
+ //
+ while (recv(Session->ClientSocket, RecvBuffer, sizeof(RecvBuffer), 0) != 0) {
+
+ Buffer[BufferCnt++] = RecvBuffer[0];
+ if (RecvBuffer[0] == '\r')
+ Buffer[BufferCnt++] = '\n';
+
+
+ // Trap exit as it causes problems
+ if (strnicmp(Buffer, "exit\r\n", 6) == 0)
+ ExitThread(0);
+
+
+ //
+ // If we got a CR, it's time to send what we've buffered up down to the
+ // shell process.
+ // SECURITY FIX: CW 12/27/04 Add BufferCnt size check. If we hit end of buffer, flush it
+ if (RecvBuffer[0] == '\n' || RecvBuffer[0] == '\r' || BufferCnt > BUFFER_SIZE-1) {
+ if (! WriteFile(Session->WritePipeHandle, Buffer, BufferCnt,
+ &BytesWritten, NULL))
+ {
+ break;
+ }
+ BufferCnt = 0;
+ }
+ }
+
+ ExitThread(0);
+}
+
+#endif+
\ No newline at end of file
diff --git a/generic.h b/generic.h
@@ -0,0 +1,237 @@
+/* generic.h -- anything you don't #undef at the end remains in effect.
+ The ONLY things that go in here are generic indicator flags; it's up
+ to your programs to declare and call things based on those flags.
+
+ You should only need to make changes via a minimal system-specific section
+ at the end of this file. To build a new section, rip through this and
+ check everything it mentions on your platform, and #undef that which needs
+ it. If you generate a system-specific section you didn't find in here,
+ please mail me a copy so I can update the "master".
+
+ I realize I'm probably inventing another pseudo-standard here, but
+ goddamnit, everybody ELSE has already, and I can't include all of their
+ hairball schemes too. HAVE_xx conforms to the gnu/autoconf usage and
+ seems to be the most common format. In fact, I dug a lot of these out
+ of autoconf and tried to common them all together using "stupidh" to
+ collect data from platforms.
+
+ In disgust... _H* 940910, 941115. Pseudo-version: 1.1 */
+
+#ifndef GENERIC_H /* only run through this once */
+#define GENERIC_H
+
+/* =============================== */
+/* System calls, lib routines, etc */
+/* =============================== */
+
+/* How does your system declare malloc, void or char? Usually void, but go
+ ask the SunOS people why they had to be different... */
+#define VOID_MALLOC
+
+/* notably from fwtk/firewall.h: posix locking? */
+#define HAVE_FLOCK /* otherwise it's lockf() */
+
+/* if you don't have setsid(), you might have setpgrp().
+#define HAVE_SETSID
+
+/* random() is generally considered better than rand() */
+/* xxx: rand48? */
+#define HAVE_RANDOM
+
+/* if your machine doesn't have lstat(), it should have stat() [dos...] */
+#define HAVE_LSTAT
+
+/* different kinds of term ioctls. How to recognize them, very roughly:
+ sysv/POSIX_ME_HARDER: termio[s].h, struct termio[s], tty.c_*[]
+ bsd/old stuff: sgtty.h, ioctl(TIOCSETP), sgttyb.sg_*, tchars.t_*
+#define HAVE_TERMIOS
+
+/* dbm vs ndbm */
+#define HAVE_NDBM
+
+/* extended utmp/wtmp stuff. MOST machines still do NOT have this SV-ism */
+#define UTMPX
+
+/* some systems have nice() which takes *relative* values... [resource.h] */
+#define HAVE_SETPRIORITY
+
+/* a sysvism, I think, but ... */
+#define HAVE_SYSINFO
+
+/* punted for now: setown / siocspgrp ... see firewall.h */
+
+/* ============= */
+/* Include files */
+/* ============= */
+
+/* Presence of these can be determined via a script that sniffs them
+ out if you aren't sure. */
+
+/* stdlib comes with most modern compilers, but ya never know */
+#define HAVE_STDLIB_H
+
+/* not on a DOS box! */
+#define HAVE_UNISTD_H
+
+/* stdarg is a weird one */
+#define HAVE_STDARG_H
+
+/* dir.h or maybe ndir.h otherwise. */
+#define HAVE_DIRENT_H
+
+/* string or strings */
+#define HAVE_STRINGS_H
+
+/* if you don't have lastlog.h, what you want might be in login.h */
+#define HAVE_LASTLOG_H
+
+/* predefines for _PATH_various */
+#define HAVE_PATHS_H
+
+/* assorted others */
+#define HAVE_PARAM_H
+#define HAVE_SYSMACROS_H /* in sys/! */
+#define HAVE_TTYENT_H /* securetty et al */
+
+/* ==================== */
+
+/* Still maybe have to do something about the following, if it's even
+ worth it. I just grepped a lot of these out of various code, without
+ looking them up yet:
+
+#define HAVE_EINPROGRESS
+#define HAVE_F_SETOWN
+#define HAVE_SETENV ... now *there's* a hairy one; **environ is portable
+#define BIG_ENDIAN/little_endian ... *please* try to avoid this stupidity
+#define HAVE_GETUSERSHELL ... you could always pull it out of getpwent()
+#define HAVE_SETE[UG]ID ... lib or syscall, it varies on diff platforms
+#define HAVE_STRCHR ... should actually be handled by string/strings
+#define HAVE_PSTAT
+#define HAVE_ST_BLKSIZE ... a stat() thing?
+#define HAVE_IP_TOS
+#define HAVE_STRFTIME ... screw this, we should just INCLUDE one for lame
+ old boxes that don't have it [sunos 3.x, early 4.x?]
+#define HAVE_VFPRINTF
+#define HAVE_SHADOW_PASSWD ... in its multitudinous schemes?? ... how
+ about sumpin' like #define SHADOW_PASSWD_TYPE ... could get grody.
+#define SIG* ... what a swamp, punt for now; should all be in signal.h
+#define HAVE_STRCSPN ... see larry wall's comment in the fwtk regex code
+#define ULTRIX_AUTH ... bwahaha.
+#define HAVE_YP or NIS or whatever you wanna call it this week
+randomness about VARARGS??
+
+There's also the issue about WHERE various .h files live, sys/ or otherwise.
+There's a BIG swamp lurking where network code of any sort lives.
+
+*/
+
+/* ======================== */
+/* System-specific sections */
+/* ======================== */
+
+/* By turning OFF various bits of the above, you can customize for
+ a given platform. /*
+
+/* DOS boxes, with MSC; you may need to adapt to a different compiler. */
+#ifdef MSDOS
+#undef HAVE_FLOCK
+#undef HAVE_RANDOM
+#undef HAVE_LSTAT
+#undef HAVE_TERMIOS
+#undef UTMPX
+#undef HAVE_SYSINFO
+#undef HAVE_UNISTD_H
+#undef HAVE_DIRENT_H /* unless you have the k00l little wrapper from L5!! */
+#undef HAVE_STRINGS_H
+#undef HAVE_LASTLOG_H
+#undef HAVE_PATHS_H
+#undef HAVE_PARAM_H
+#undef HAVE_SYSMACROS_H
+#undef HAVE_TTYENT_H
+#endif /* MSDOS */
+
+/* buglix 4.x; dunno about 3.x on down. should be bsd4.2. */
+#ifdef ULTRIX
+#undef UTMPX
+#undef HAVE_PATHS_H
+#undef HAVE_SYSMACROS_H
+#endif /* buglix */
+
+/* some of this might still be broken on older sunoses */
+#ifdef SUNOS
+#undef VOID_MALLOC
+#undef UTMPX
+#undef HAVE_PATHS_H
+#endif /* sunos */
+
+/* "contact your vendor for a fix" */
+#ifdef SOLARIS
+/* has UTMPX */
+#undef HAVE_SETPRIORITY
+#undef HAVE_STRINGS_H /* this is genuinely the case, go figure */
+#undef HAVE_PATHS_H
+#undef HAVE_TTYENT_H
+#endif /* SOLARIS */
+
+/* whatever aix variant MIT had at the time */
+#ifdef AIX
+#undef UTMPX
+#undef HAVE_LASTLOG_H
+#define HAVE_LOGIN_H /* "special", in the educational sense */
+#endif /* aix */
+
+/* linux, which is trying as desperately as the gnu folks can to be
+ POSIXLY_CORRECT. I think I'm gonna hurl... */
+#ifdef LINUX
+#undef UTMPX
+#undef HAVE_SYSINFO
+#undef HAVE_TTYENT_H
+#endif /* linux */
+
+/* irix 5.x; may not be correct for earlier ones */
+#ifdef IRIX
+/* wow, does irix really have everything?! */
+#endif /* irix */
+
+/* osf on alphas */
+#ifdef OSF
+#undef UTMPX
+#endif /* osf */
+
+/* they's some FUCKED UP paths in this one! */
+#ifdef FREEBSD
+#undef UTMPX
+#undef HAVE_SYSINFO
+#undef HAVE_LASTLOG_H
+#undef HAVE_SYSMACROS_H
+#endif /* freebsd */
+
+/* From the sidewinder site, of all places; may be unreliable */
+#ifdef BSDI
+#undef UTMPX
+#undef HAVE_LASTLOG_H
+#undef HAVE_SYSMACROS_H
+#undef HAVE_TTYENT_H
+/* and their malloc.h was in sys/ ?! */
+#endif /* bsdi */
+
+/* netbsd/44lite, jives with amiga-netbsd from cactus */
+#ifdef NETBSD
+#undef UTMPX
+#undef HAVE_SYSINFO
+#undef HAVE_LASTLOG_H
+#endif /* netbsd */
+
+/* Make some "generic" assumptions if all else fails */
+#ifdef GENERIC
+#undef HAVE_FLOCK
+#if defined(SYSV) && (SYSV < 4) /* TW leftover: old SV doesnt have symlinks */
+#undef HAVE_LSTAT
+#endif /* old SYSV */
+#undef HAVE_TERMIOS
+#undef UTMPX
+#undef HAVE_PATHS_H
+#endif /* generic */
+
+/* ================ */
+#endif /* GENERIC_H */
diff --git a/getopt.c b/getopt.c
@@ -0,0 +1,756 @@
+/* Getopt for GNU.
+ NOTE: getopt is now part of the C library, so if you don't know what
+ "Keep this file name-space clean" means, talk to roland@gnu.ai.mit.edu
+ before changing it!
+
+ Copyright (C) 1987, 88, 89, 90, 91, 92, 93, 94
+ Free Software Foundation, Inc.
+
+This file is part of the GNU C Library. Its master source is NOT part of
+the C library, however. The master source lives in /gd/gnu/lib.
+
+The GNU C Library is free software; you can redistribute it and/or
+modify it under the terms of the GNU Library General Public License as
+published by the Free Software Foundation; either version 2 of the
+License, or (at your option) any later version.
+
+The GNU C Library is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+Library General Public License for more details.
+
+You should have received a copy of the GNU Library General Public
+License along with the GNU C Library; see the file COPYING.LIB. If
+not, write to the Free Software Foundation, Inc., 675 Mass Ave,
+Cambridge, MA 02139, USA. */
+
+/* This tells Alpha OSF/1 not to define a getopt prototype in <stdio.h>.
+ Ditto for AIX 3.2 and <stdlib.h>. */
+#ifndef _NO_PROTO
+#define _NO_PROTO
+#endif
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#if !defined (__STDC__) || !__STDC__
+/* This is a separate conditional since some stdc systems
+ reject `defined (const)'. */
+#ifndef const
+#define const
+#endif
+#endif
+
+#include <stdio.h>
+
+#ifdef WIN32
+#include <string.h>
+#endif
+
+/* Comment out all this code if we are using the GNU C Library, and are not
+ actually compiling the library itself. This code is part of the GNU C
+ Library, but also included in many other GNU distributions. Compiling
+ and linking in this code is a waste when using the GNU C library
+ (especially if it is a shared library). Rather than having every GNU
+ program understand `configure --with-gnu-libc' and omit the object files,
+ it is simpler to just do this in the source for each such file. */
+
+#if defined (_LIBC) || !defined (__GNU_LIBRARY__)
+
+
+/* This needs to come after some library #include
+ to get __GNU_LIBRARY__ defined. */
+#ifdef __GNU_LIBRARY__
+/* Don't include stdlib.h for non-GNU C libraries because some of them
+ contain conflicting prototypes for getopt. */
+#include <stdlib.h>
+#endif /* GNU C library. */
+
+/* This version of `getopt' appears to the caller like standard Unix `getopt'
+ but it behaves differently for the user, since it allows the user
+ to intersperse the options with the other arguments.
+
+ As `getopt' works, it permutes the elements of ARGV so that,
+ when it is done, all the options precede everything else. Thus
+ all application programs are extended to handle flexible argument order.
+
+ Setting the environment variable POSIXLY_CORRECT disables permutation.
+ Then the behavior is completely standard.
+
+ GNU application programs can use a third alternative mode in which
+ they can distinguish the relative order of options and other arguments. */
+
+#include "getopt.h"
+
+/* For communication from `getopt' to the caller.
+ When `getopt' finds an option that takes an argument,
+ the argument value is returned here.
+ Also, when `ordering' is RETURN_IN_ORDER,
+ each non-option ARGV-element is returned here. */
+
+char *optarg = NULL;
+
+/* Index in ARGV of the next element to be scanned.
+ This is used for communication to and from the caller
+ and for communication between successive calls to `getopt'.
+
+ On entry to `getopt', zero means this is the first call; initialize.
+
+ When `getopt' returns EOF, this is the index of the first of the
+ non-option elements that the caller should itself scan.
+
+ Otherwise, `optind' communicates from one call to the next
+ how much of ARGV has been scanned so far. */
+
+/* XXX 1003.2 says this must be 1 before any call. */
+int optind = 0;
+
+/* The next char to be scanned in the option-element
+ in which the last option character we returned was found.
+ This allows us to pick up the scan where we left off.
+
+ If this is zero, or a null string, it means resume the scan
+ by advancing to the next ARGV-element. */
+
+static char *nextchar;
+
+/* Callers store zero here to inhibit the error message
+ for unrecognized options. */
+
+int opterr = 1;
+
+/* Set to an option character which was unrecognized.
+ This must be initialized on some systems to avoid linking in the
+ system's own getopt implementation. */
+
+int optopt = '?';
+
+/* Describe how to deal with options that follow non-option ARGV-elements.
+
+ If the caller did not specify anything,
+ the default is REQUIRE_ORDER if the environment variable
+ POSIXLY_CORRECT is defined, PERMUTE otherwise.
+
+ REQUIRE_ORDER means don't recognize them as options;
+ stop option processing when the first non-option is seen.
+ This is what Unix does.
+ This mode of operation is selected by either setting the environment
+ variable POSIXLY_CORRECT, or using `+' as the first character
+ of the list of option characters.
+
+ PERMUTE is the default. We permute the contents of ARGV as we scan,
+ so that eventually all the non-options are at the end. This allows options
+ to be given in any order, even with programs that were not written to
+ expect this.
+
+ RETURN_IN_ORDER is an option available to programs that were written
+ to expect options and other ARGV-elements in any order and that care about
+ the ordering of the two. We describe each non-option ARGV-element
+ as if it were the argument of an option with character code 1.
+ Using `-' as the first character of the list of option characters
+ selects this mode of operation.
+
+ The special argument `--' forces an end of option-scanning regardless
+ of the value of `ordering'. In the case of RETURN_IN_ORDER, only
+ `--' can cause `getopt' to return EOF with `optind' != ARGC. */
+
+static enum
+{
+ REQUIRE_ORDER, PERMUTE, RETURN_IN_ORDER
+} ordering;
+
+/* Value of POSIXLY_CORRECT environment variable. */
+static char *posixly_correct;
+
+#ifdef __GNU_LIBRARY__
+/* We want to avoid inclusion of string.h with non-GNU libraries
+ because there are many ways it can cause trouble.
+ On some systems, it contains special magic macros that don't work
+ in GCC. */
+#include <string.h>
+#define my_index strchr
+#else
+
+/* Avoid depending on library functions or files
+ whose names are inconsistent. */
+
+char *getenv ();
+
+static char *
+my_index (str, chr)
+ const char *str;
+ int chr;
+{
+ while (*str)
+ {
+ if (*str == chr)
+ return (char *) str;
+ str++;
+ }
+ return 0;
+}
+
+/* If using GCC, we can safely declare strlen this way.
+ If not using GCC, it is ok not to declare it. */
+#ifdef __GNUC__
+/* Note that Motorola Delta 68k R3V7 comes with GCC but not stddef.h.
+ That was relevant to code that was here before. */
+#if !defined (__STDC__) || !__STDC__
+/* gcc with -traditional declares the built-in strlen to return int,
+ and has done so at least since version 2.4.5. -- rms. */
+extern int strlen (const char *);
+#endif /* not __STDC__ */
+#endif /* __GNUC__ */
+
+#endif /* not __GNU_LIBRARY__ */
+
+/* Handle permutation of arguments. */
+
+/* Describe the part of ARGV that contains non-options that have
+ been skipped. `first_nonopt' is the index in ARGV of the first of them;
+ `last_nonopt' is the index after the last of them. */
+
+static int first_nonopt;
+static int last_nonopt;
+
+/* Exchange two adjacent subsequences of ARGV.
+ One subsequence is elements [first_nonopt,last_nonopt)
+ which contains all the non-options that have been skipped so far.
+ The other is elements [last_nonopt,optind), which contains all
+ the options processed since those non-options were skipped.
+
+ `first_nonopt' and `last_nonopt' are relocated so that they describe
+ the new indices of the non-options in ARGV after they are moved. */
+
+static void
+exchange (argv)
+ char **argv;
+{
+ int bottom = first_nonopt;
+ int middle = last_nonopt;
+ int top = optind;
+ char *tem;
+
+ /* Exchange the shorter segment with the far end of the longer segment.
+ That puts the shorter segment into the right place.
+ It leaves the longer segment in the right place overall,
+ but it consists of two parts that need to be swapped next. */
+
+ while (top > middle && middle > bottom)
+ {
+ if (top - middle > middle - bottom)
+ {
+ /* Bottom segment is the short one. */
+ int len = middle - bottom;
+ register int i;
+
+ /* Swap it with the top part of the top segment. */
+ for (i = 0; i < len; i++)
+ {
+ tem = argv[bottom + i];
+ argv[bottom + i] = argv[top - (middle - bottom) + i];
+ argv[top - (middle - bottom) + i] = tem;
+ }
+ /* Exclude the moved bottom segment from further swapping. */
+ top -= len;
+ }
+ else
+ {
+ /* Top segment is the short one. */
+ int len = top - middle;
+ register int i;
+
+ /* Swap it with the bottom part of the bottom segment. */
+ for (i = 0; i < len; i++)
+ {
+ tem = argv[bottom + i];
+ argv[bottom + i] = argv[middle + i];
+ argv[middle + i] = tem;
+ }
+ /* Exclude the moved top segment from further swapping. */
+ bottom += len;
+ }
+ }
+
+ /* Update records for the slots the non-options now occupy. */
+
+ first_nonopt += (optind - last_nonopt);
+ last_nonopt = optind;
+}
+
+/* Initialize the internal data when the first call is made. */
+
+static const char *
+_getopt_initialize (optstring)
+ const char *optstring;
+{
+ /* Start processing options with ARGV-element 1 (since ARGV-element 0
+ is the program name); the sequence of previously skipped
+ non-option ARGV-elements is empty. */
+
+ first_nonopt = last_nonopt = optind = 1;
+
+ nextchar = NULL;
+
+ posixly_correct = getenv ("POSIXLY_CORRECT");
+
+ /* Determine how to handle the ordering of options and nonoptions. */
+
+ if (optstring[0] == '-')
+ {
+ ordering = RETURN_IN_ORDER;
+ ++optstring;
+ }
+ else if (optstring[0] == '+')
+ {
+ ordering = REQUIRE_ORDER;
+ ++optstring;
+ }
+ else if (posixly_correct != NULL)
+ ordering = REQUIRE_ORDER;
+ else
+ ordering = PERMUTE;
+
+ return optstring;
+}
+
+/* Scan elements of ARGV (whose length is ARGC) for option characters
+ given in OPTSTRING.
+
+ If an element of ARGV starts with '-', and is not exactly "-" or "--",
+ then it is an option element. The characters of this element
+ (aside from the initial '-') are option characters. If `getopt'
+ is called repeatedly, it returns successively each of the option characters
+ from each of the option elements.
+
+ If `getopt' finds another option character, it returns that character,
+ updating `optind' and `nextchar' so that the next call to `getopt' can
+ resume the scan with the following option character or ARGV-element.
+
+ If there are no more option characters, `getopt' returns `EOF'.
+ Then `optind' is the index in ARGV of the first ARGV-element
+ that is not an option. (The ARGV-elements have been permuted
+ so that those that are not options now come last.)
+
+ OPTSTRING is a string containing the legitimate option characters.
+ If an option character is seen that is not listed in OPTSTRING,
+ return '?' after printing an error message. If you set `opterr' to
+ zero, the error message is suppressed but we still return '?'.
+
+ If a char in OPTSTRING is followed by a colon, that means it wants an arg,
+ so the following text in the same ARGV-element, or the text of the following
+ ARGV-element, is returned in `optarg'. Two colons mean an option that
+ wants an optional arg; if there is text in the current ARGV-element,
+ it is returned in `optarg', otherwise `optarg' is set to zero.
+
+ If OPTSTRING starts with `-' or `+', it requests different methods of
+ handling the non-option ARGV-elements.
+ See the comments about RETURN_IN_ORDER and REQUIRE_ORDER, above.
+
+ Long-named options begin with `--' instead of `-'.
+ Their names may be abbreviated as long as the abbreviation is unique
+ or is an exact match for some defined option. If they have an
+ argument, it follows the option name in the same ARGV-element, separated
+ from the option name by a `=', or else the in next ARGV-element.
+ When `getopt' finds a long-named option, it returns 0 if that option's
+ `flag' field is nonzero, the value of the option's `val' field
+ if the `flag' field is zero.
+
+ The elements of ARGV aren't really const, because we permute them.
+ But we pretend they're const in the prototype to be compatible
+ with other systems.
+
+ LONGOPTS is a vector of `struct option' terminated by an
+ element containing a name which is zero.
+
+ LONGIND returns the index in LONGOPT of the long-named option found.
+ It is only valid when a long-named option has been found by the most
+ recent call.
+
+ If LONG_ONLY is nonzero, '-' as well as '--' can introduce
+ long-named options. */
+
+int
+_getopt_internal (argc, argv, optstring, longopts, longind, long_only)
+ int argc;
+ char *const *argv;
+ const char *optstring;
+ const struct option *longopts;
+ int *longind;
+ int long_only;
+{
+ optarg = NULL;
+
+ if (optind == 0)
+ optstring = _getopt_initialize (optstring);
+
+ if (nextchar == NULL || *nextchar == '\0')
+ {
+ /* Advance to the next ARGV-element. */
+
+ if (ordering == PERMUTE)
+ {
+ /* If we have just processed some options following some non-options,
+ exchange them so that the options come first. */
+
+ if (first_nonopt != last_nonopt && last_nonopt != optind)
+ exchange ((char **) argv);
+ else if (last_nonopt != optind)
+ first_nonopt = optind;
+
+ /* Skip any additional non-options
+ and extend the range of non-options previously skipped. */
+
+ while (optind < argc
+ && (argv[optind][0] != '-' || argv[optind][1] == '\0'))
+ optind++;
+ last_nonopt = optind;
+ }
+
+ /* The special ARGV-element `--' means premature end of options.
+ Skip it like a null option,
+ then exchange with previous non-options as if it were an option,
+ then skip everything else like a non-option. */
+
+ if (optind != argc && !strcmp (argv[optind], "--"))
+ {
+ optind++;
+
+ if (first_nonopt != last_nonopt && last_nonopt != optind)
+ exchange ((char **) argv);
+ else if (first_nonopt == last_nonopt)
+ first_nonopt = optind;
+ last_nonopt = argc;
+
+ optind = argc;
+ }
+
+ /* If we have done all the ARGV-elements, stop the scan
+ and back over any non-options that we skipped and permuted. */
+
+ if (optind == argc)
+ {
+ /* Set the next-arg-index to point at the non-options
+ that we previously skipped, so the caller will digest them. */
+ if (first_nonopt != last_nonopt)
+ optind = first_nonopt;
+ return EOF;
+ }
+
+ /* If we have come to a non-option and did not permute it,
+ either stop the scan or describe it to the caller and pass it by. */
+
+ if ((argv[optind][0] != '-' || argv[optind][1] == '\0'))
+ {
+ if (ordering == REQUIRE_ORDER)
+ return EOF;
+ optarg = argv[optind++];
+ return 1;
+ }
+
+ /* We have found another option-ARGV-element.
+ Skip the initial punctuation. */
+
+ nextchar = (argv[optind] + 1
+ + (longopts != NULL && argv[optind][1] == '-'));
+ }
+
+ /* Decode the current option-ARGV-element. */
+
+ /* Check whether the ARGV-element is a long option.
+
+ If long_only and the ARGV-element has the form "-f", where f is
+ a valid short option, don't consider it an abbreviated form of
+ a long option that starts with f. Otherwise there would be no
+ way to give the -f short option.
+
+ On the other hand, if there's a long option "fubar" and
+ the ARGV-element is "-fu", do consider that an abbreviation of
+ the long option, just like "--fu", and not "-f" with arg "u".
+
+ This distinction seems to be the most useful approach. */
+
+ if (longopts != NULL
+ && (argv[optind][1] == '-'
+ || (long_only && (argv[optind][2] || !my_index (optstring, argv[optind][1])))))
+ {
+ char *nameend;
+ const struct option *p;
+ const struct option *pfound = NULL;
+ int exact = 0;
+ int ambig = 0;
+ int indfound;
+ int option_index;
+
+ for (nameend = nextchar; *nameend && *nameend != '='; nameend++)
+ /* Do nothing. */ ;
+
+ /* Test all long options for either exact match
+ or abbreviated matches. */
+ for (p = longopts, option_index = 0; p->name; p++, option_index++)
+ if (!strncmp (p->name, nextchar, nameend - nextchar))
+ {
+ if ((unsigned int)(nameend - nextchar) == (unsigned int)strlen (p->name))
+ {
+ /* Exact match found. */
+ pfound = p;
+ indfound = option_index;
+ exact = 1;
+ break;
+ }
+ else if (pfound == NULL)
+ {
+ /* First nonexact match found. */
+ pfound = p;
+ indfound = option_index;
+ }
+ else
+ /* Second or later nonexact match found. */
+ ambig = 1;
+ }
+
+ if (ambig && !exact)
+ {
+ if (opterr)
+ fprintf (stderr, "%s: option `%s' is ambiguous\n",
+ argv[0], argv[optind]);
+ nextchar += strlen (nextchar);
+ optind++;
+ return '?';
+ }
+
+ if (pfound != NULL)
+ {
+ option_index = indfound;
+ optind++;
+ if (*nameend)
+ {
+ /* Don't test has_arg with >, because some C compilers don't
+ allow it to be used on enums. */
+ if (pfound->has_arg)
+ optarg = nameend + 1;
+ else
+ {
+ if (opterr)
+ {
+ if (argv[optind - 1][1] == '-')
+ /* --option */
+ fprintf (stderr,
+ "%s: option `--%s' doesn't allow an argument\n",
+ argv[0], pfound->name);
+ else
+ /* +option or -option */
+ fprintf (stderr,
+ "%s: option `%c%s' doesn't allow an argument\n",
+ argv[0], argv[optind - 1][0], pfound->name);
+ }
+ nextchar += strlen (nextchar);
+ return '?';
+ }
+ }
+ else if (pfound->has_arg == 1)
+ {
+ if (optind < argc)
+ optarg = argv[optind++];
+ else
+ {
+ if (opterr)
+ fprintf (stderr, "%s: option `%s' requires an argument\n",
+ argv[0], argv[optind - 1]);
+ nextchar += strlen (nextchar);
+ return optstring[0] == ':' ? ':' : '?';
+ }
+ }
+ nextchar += strlen (nextchar);
+ if (longind != NULL)
+ *longind = option_index;
+ if (pfound->flag)
+ {
+ *(pfound->flag) = pfound->val;
+ return 0;
+ }
+ return pfound->val;
+ }
+
+ /* Can't find it as a long option. If this is not getopt_long_only,
+ or the option starts with '--' or is not a valid short
+ option, then it's an error.
+ Otherwise interpret it as a short option. */
+ if (!long_only || argv[optind][1] == '-'
+ || my_index (optstring, *nextchar) == NULL)
+ {
+ if (opterr)
+ {
+ if (argv[optind][1] == '-')
+ /* --option */
+ fprintf (stderr, "%s: unrecognized option `--%s'\n",
+ argv[0], nextchar);
+ else
+ /* +option or -option */
+ fprintf (stderr, "%s: unrecognized option `%c%s'\n",
+ argv[0], argv[optind][0], nextchar);
+ }
+ nextchar = (char *) "";
+ optind++;
+ return '?';
+ }
+ }
+
+ /* Look at and handle the next short option-character. */
+
+ {
+ char c = *nextchar++;
+ char *temp = my_index (optstring, c);
+
+ /* Increment `optind' when we start to process its last character. */
+ if (*nextchar == '\0')
+ ++optind;
+
+ if (temp == NULL || c == ':')
+ {
+ if (opterr)
+ {
+ if (posixly_correct)
+ /* 1003.2 specifies the format of this message. */
+ fprintf (stderr, "%s: illegal option -- %c\n", argv[0], c);
+ else
+ fprintf (stderr, "%s: invalid option -- %c\n", argv[0], c);
+ }
+ optopt = c;
+ return '?';
+ }
+ if (temp[1] == ':')
+ {
+ if (temp[2] == ':')
+ {
+ /* This is an option that accepts an argument optionally. */
+ if (*nextchar != '\0')
+ {
+ optarg = nextchar;
+ optind++;
+ }
+ else
+ optarg = NULL;
+ nextchar = NULL;
+ }
+ else
+ {
+ /* This is an option that requires an argument. */
+ if (*nextchar != '\0')
+ {
+ optarg = nextchar;
+ /* If we end this ARGV-element by taking the rest as an arg,
+ we must advance to the next element now. */
+ optind++;
+ }
+ else if (optind == argc)
+ {
+ if (opterr)
+ {
+ /* 1003.2 specifies the format of this message. */
+ fprintf (stderr, "%s: option requires an argument -- %c\n",
+ argv[0], c);
+ }
+ optopt = c;
+ if (optstring[0] == ':')
+ c = ':';
+ else
+ c = '?';
+ }
+ else
+ /* We already incremented `optind' once;
+ increment it again when taking next ARGV-elt as argument. */
+ optarg = argv[optind++];
+ nextchar = NULL;
+ }
+ }
+ return c;
+ }
+}
+
+int
+getopt (argc, argv, optstring)
+ int argc;
+ char *const *argv;
+ const char *optstring;
+{
+ return _getopt_internal (argc, argv, optstring,
+ (const struct option *) 0,
+ (int *) 0,
+ 0);
+}
+
+#endif /* _LIBC or not __GNU_LIBRARY__. */
+
+#ifdef TEST
+
+/* Compile with -DTEST to make an executable for use in testing
+ the above definition of `getopt'. */
+
+int
+main (argc, argv)
+ int argc;
+ char **argv;
+{
+ int c;
+ int digit_optind = 0;
+
+ while (1)
+ {
+ int this_option_optind = optind ? optind : 1;
+
+ c = getopt (argc, argv, "abc:d:0123456789");
+ if (c == EOF)
+ break;
+
+ switch (c)
+ {
+ case '0':
+ case '1':
+ case '2':
+ case '3':
+ case '4':
+ case '5':
+ case '6':
+ case '7':
+ case '8':
+ case '9':
+ if (digit_optind != 0 && digit_optind != this_option_optind)
+ printf ("digits occur in two different argv-elements.\n");
+ digit_optind = this_option_optind;
+ printf ("option %c\n", c);
+ break;
+
+ case 'a':
+ printf ("option a\n");
+ break;
+
+ case 'b':
+ printf ("option b\n");
+ break;
+
+ case 'c':
+ printf ("option c with value `%s'\n", optarg);
+ break;
+
+ case '?':
+ break;
+
+ default:
+ printf ("?? getopt returned character code 0%o ??\n", c);
+ }
+ }
+
+ if (optind < argc)
+ {
+ printf ("non-option ARGV-elements: ");
+ while (optind < argc)
+ printf ("%s ", argv[optind++]);
+ printf ("\n");
+ }
+
+ exit (0);
+}
+
+#endif /* TEST */
diff --git a/getopt.h b/getopt.h
@@ -0,0 +1,133 @@
+/* Declarations for getopt.
+ Copyright (C) 1989, 90, 91, 92, 93, 94 Free Software Foundation, Inc.
+
+This file is part of the GNU C Library. Its master source is NOT part of
+the C library, however. The master source lives in /gd/gnu/lib.
+
+The GNU C Library is free software; you can redistribute it and/or
+modify it under the terms of the GNU Library General Public License as
+published by the Free Software Foundation; either version 2 of the
+License, or (at your option) any later version.
+
+The GNU C Library is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+Library General Public License for more details.
+
+You should have received a copy of the GNU Library General Public
+License along with the GNU C Library; see the file COPYING.LIB. If
+not, write to the Free Software Foundation, Inc., 675 Mass Ave,
+Cambridge, MA 02139, USA. */
+
+#ifndef _GETOPT_H
+#define _GETOPT_H 1
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* For communication from `getopt' to the caller.
+ When `getopt' finds an option that takes an argument,
+ the argument value is returned here.
+ Also, when `ordering' is RETURN_IN_ORDER,
+ each non-option ARGV-element is returned here. */
+
+extern char *optarg;
+
+/* Index in ARGV of the next element to be scanned.
+ This is used for communication to and from the caller
+ and for communication between successive calls to `getopt'.
+
+ On entry to `getopt', zero means this is the first call; initialize.
+
+ When `getopt' returns EOF, this is the index of the first of the
+ non-option elements that the caller should itself scan.
+
+ Otherwise, `optind' communicates from one call to the next
+ how much of ARGV has been scanned so far. */
+
+extern int optind;
+
+/* Callers store zero here to inhibit the error message `getopt' prints
+ for unrecognized options. */
+
+extern int opterr;
+
+/* Set to an option character which was unrecognized. */
+
+extern int optopt;
+
+/* Describe the long-named options requested by the application.
+ The LONG_OPTIONS argument to getopt_long or getopt_long_only is a vector
+ of `struct option' terminated by an element containing a name which is
+ zero.
+
+ The field `has_arg' is:
+ no_argument (or 0) if the option does not take an argument,
+ required_argument (or 1) if the option requires an argument,
+ optional_argument (or 2) if the option takes an optional argument.
+
+ If the field `flag' is not NULL, it points to a variable that is set
+ to the value given in the field `val' when the option is found, but
+ left unchanged if the option is not found.
+
+ To have a long-named option do something other than set an `int' to
+ a compiled-in constant, such as set a value from `optarg', set the
+ option's `flag' field to zero and its `val' field to a nonzero
+ value (the equivalent single-letter option character, if there is
+ one). For long options that have a zero `flag' field, `getopt'
+ returns the contents of the `val' field. */
+
+struct option
+{
+#if defined (__STDC__) && __STDC__
+ const char *name;
+#else
+ char *name;
+#endif
+ /* has_arg can't be an enum because some compilers complain about
+ type mismatches in all the code that assumes it is an int. */
+ int has_arg;
+ int *flag;
+ int val;
+};
+
+/* Names for the values of the `has_arg' field of `struct option'. */
+
+#define no_argument 0
+#define required_argument 1
+#define optional_argument 2
+
+#if defined (__STDC__) && __STDC__
+#ifdef __GNU_LIBRARY__
+/* Many other libraries have conflicting prototypes for getopt, with
+ differences in the consts, in stdlib.h. To avoid compilation
+ errors, only prototype getopt for the GNU C library. */
+extern int getopt (int argc, char *const *argv, const char *shortopts);
+#else /* not __GNU_LIBRARY__ */
+extern int getopt ();
+#endif /* __GNU_LIBRARY__ */
+extern int getopt_long (int argc, char *const *argv, const char *shortopts,
+ const struct option *longopts, int *longind);
+extern int getopt_long_only (int argc, char *const *argv,
+ const char *shortopts,
+ const struct option *longopts, int *longind);
+
+/* Internal only. Users should not call this directly. */
+extern int _getopt_internal (int argc, char *const *argv,
+ const char *shortopts,
+ const struct option *longopts, int *longind,
+ int long_only);
+#else /* not __STDC__ */
+extern int getopt ();
+extern int getopt_long ();
+extern int getopt_long_only ();
+
+extern int _getopt_internal ();
+#endif /* __STDC__ */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _GETOPT_H */
diff --git a/hobbit.txt b/hobbit.txt
@@ -0,0 +1,946 @@
+Netcat 1.10
+=========== /\_/\
+ / 0 0 \
+Netcat is a simple Unix utility which reads and writes data ====v====
+across network connections, using TCP or UDP protocol. \ W /
+It is designed to be a reliable "back-end" tool that can | | _
+be used directly or easily driven by other programs and / ___ \ /
+scripts. At the same time, it is a feature-rich network / / \ \ |
+debugging and exploration tool, since it can create almost (((-----)))-'
+any kind of connection you would need and has several /
+interesting built-in capabilities. Netcat, or "nc" as the ( ___
+actual program is named, should have been supplied long ago \__.=|___E
+as another one of those cryptic but standard Unix tools. /
+
+In the simplest usage, "nc host port" creates a TCP connection to the given
+port on the given target host. Your standard input is then sent to the host,
+and anything that comes back across the connection is sent to your standard
+output. This continues indefinitely, until the network side of the connection
+shuts down. Note that this behavior is different from most other applications
+which shut everything down and exit after an end-of-file on the standard input.
+
+Netcat can also function as a server, by listening for inbound connections
+on arbitrary ports and then doing the same reading and writing. With minor
+limitations, netcat doesn't really care if it runs in "client" or "server"
+mode -- it still shovels data back and forth until there isn't any more left.
+In either mode, shutdown can be forced after a configurable time of inactivity
+on the network side.
+
+And it can do this via UDP too, so netcat is possibly the "udp telnet-like"
+application you always wanted for testing your UDP-mode servers. UDP, as the
+"U" implies, gives less reliable data transmission than TCP connections and
+some systems may have trouble sending large amounts of data that way, but it's
+still a useful capability to have.
+
+You may be asking "why not just use telnet to connect to arbitrary ports?"
+Valid question, and here are some reasons. Telnet has the "standard input
+EOF" problem, so one must introduce calculated delays in driving scripts to
+allow network output to finish. This is the main reason netcat stays running
+until the *network* side closes. Telnet also will not transfer arbitrary
+binary data, because certain characters are interpreted as telnet options and
+are thus removed from the data stream. Telnet also emits some of its
+diagnostic messages to standard output, where netcat keeps such things
+religiously separated from its *output* and will never modify any of the real
+data in transit unless you *really* want it to. And of course telnet is
+incapable of listening for inbound connections, or using UDP instead. Netcat
+doesn't have any of these limitations, is much smaller and faster than telnet,
+and has many other advantages.
+
+Some of netcat's major features are:
+
+ Outbound or inbound connections, TCP or UDP, to or from any ports
+ Full DNS forward/reverse checking, with appropriate warnings
+ Ability to use any local source port
+ Ability to use any locally-configured network source address
+ Built-in port-scanning capabilities, with randomizer
+ Built-in loose source-routing capability
+ Can read command line arguments from standard input
+ Slow-send mode, one line every N seconds
+ Hex dump of transmitted and received data
+ Optional ability to let another program service established connections
+ Optional telnet-options responder
+
+Efforts have been made to have netcat "do the right thing" in all its various
+modes. If you believe that it is doing the wrong thing under whatever
+circumstances, please notify me and tell me how you think it should behave.
+If netcat is not able to do some task you think up, minor tweaks to the code
+will probably fix that. It provides a basic and easily-modified template for
+writing other network applications, and I certainly encourage people to make
+custom mods and send in any improvements they make to it. This is the second
+release; the overall differences from 1.00 are relatively minor and have mostly
+to do with portability and bugfixes. Many people provided greatly appreciated
+fixes and comments on the 1.00 release. Continued feedback from the Internet
+community is always welcome!
+
+Netcat is entirely my own creation, although plenty of other code was used as
+examples. It is freely given away to the Internet community in the hope that
+it will be useful, with no restrictions except giving credit where it is due.
+No GPLs, Berkeley copyrights or any of that nonsense. The author assumes NO
+responsibility for how anyone uses it. If netcat makes you rich somehow and
+you're feeling generous, mail me a check. If you are affiliated in any way
+with Microsoft Network, get a life. Always ski in control. Comments,
+questions, and patches to hobbit@avian.org.
+
+Building
+========
+
+Compiling is fairly straightforward. Examine the Makefile for a SYSTYPE that
+matches yours, and do "make <systype>". The executable "nc" should appear.
+If there is no relevant SYSTYPE section, try "generic". If you create new
+sections for generic.h and Makefile to support another platform, please follow
+the given format and mail back the diffs.
+
+There are a couple of other settable #defines in netcat.c, which you can
+include as DFLAGS="-DTHIS -DTHAT" to your "make" invocation without having to
+edit the Makefile. See the following discussions for what they are and do.
+
+If you want to link against the resolver library on SunOS [recommended] and
+you have BIND 4.9.x, you may need to change XLIBS=-lresolv in the Makefile to
+XLIBS="-lresolv -l44bsd".
+
+Linux sys/time.h does not really support presetting of FD_SETSIZE; a harmless
+warning is issued.
+
+Some systems may warn about pointer types for signal(). No problem, though.
+
+Exploration of features
+=======================
+
+Where to begin? Netcat is at the same time so simple and versatile, it's like
+trying to describe everything you can do with your Swiss Army knife. This will
+go over the basics; you should also read the usage examples and notes later on
+which may give you even more ideas about what this sort of tool is good for.
+
+If no command arguments are given at all, netcat asks for them, reads a line
+from standard input, and breaks it up into arguments internally. This can be
+useful when driving netcat from certain types of scripts, with the side effect
+of hiding your command line arguments from "ps" displays.
+
+The host argument can be a name or IP address. If -n is specified, netcat
+will only accept numeric IP addresses and do no DNS lookups for anything. If
+-n is not given and -v is turned on, netcat will do a full forward and reverse
+name and address lookup for the host, and warn you about the all-too-common
+problem of mismatched names in the DNS. This often takes a little longer for
+connection setup, but is useful to know about. There are circumstances under
+which this can *save* time, such as when you want to know the name for some IP
+address and also connect there. Netcat will just tell you all about it, saving
+the manual steps of looking up the hostname yourself. Normally mismatch-
+checking is case-insensitive per the DNS spec, but you can define ANAL at
+compile time to make it case-sensitive -- sometimes useful for uncovering minor
+errors in your own DNS files while poking around your networks.
+
+A port argument is required for outbound connections, and can be numeric or a
+name as listed in /etc/services. If -n is specified, only numeric arguments
+are valid. Special syntax and/or more than one port argument cause different
+behavior -- see details below about port-scanning.
+
+The -v switch controls the verbosity level of messages sent to standard error.
+You will probably want to run netcat most of the time with -v turned on, so you
+can see info about the connections it is trying to make. You will probably
+also want to give a smallish -w argument, which limits the time spent trying to
+make a connection. I usually alias "nc" to "nc -v -w 3", which makes it
+function just about the same for things I would otherwise use telnet to do.
+The timeout is easily changed by a subsequent -w argument which overrides the
+earlier one. Specifying -v more than once makes diagnostic output MORE
+verbose. If -v is not specified at all, netcat silently does its work unless
+some error happens, whereupon it describes the error and exits with a nonzero
+status. Refused network connections are generally NOT considered to be errors,
+unless you only asked for a single TCP port and it was refused.
+
+Note that -w also sets the network inactivity timeout. This does not have any
+effect until standard input closes, but then if nothing further arrives from
+the network in the next <timeout> seconds, netcat tries to read the net once
+more for good measure, and then closes and exits. There are a lot of network
+services now that accept a small amount of input and return a large amount of
+output, such as Gopher and Web servers, which is the main reason netcat was
+written to "block" on the network staying open rather than standard input.
+Handling the timeout this way gives uniform behavior with network servers that
+*don't* close by themselves until told to.
+
+UDP connections are opened instead of TCP when -u is specified. These aren't
+really "connections" per se since UDP is a connectionless protocol, although
+netcat does internally use the "connected UDP socket" mechanism that most
+kernels support. Although netcat claims that an outgoing UDP connection is
+"open" immediately, no data is sent until something is read from standard
+input. Only thereafter is it possible to determine whether there really is a
+UDP server on the other end, and often you just can't tell. Most UDP protocols
+use timeouts and retries to do their thing and in many cases won't bother
+answering at all, so you should specify a timeout and hope for the best. You
+will get more out of UDP connections if standard input is fed from a source
+of data that looks like various kinds of server requests.
+
+To obtain a hex dump file of the data sent either way, use "-o logfile". The
+dump lines begin with "<" or ">" to respectively indicate "from the net" or
+"to the net", and contain the total count per direction, and hex and ascii
+representations of the traffic. Capturing a hex dump naturally slows netcat
+down a bit, so don't use it where speed is critical.
+
+Netcat can bind to any local port, subject to privilege restrictions and ports
+that are already in use. It is also possible to use a specific local network
+source address if it is that of a network interface on your machine. [Note:
+this does not work correctly on all platforms.] Use "-p portarg" to grab a
+specific local port, and "-s ip-addr" or "-s name" to have that be your source
+IP address. This is often referred to as "anchoring the socket". Root users
+can grab any unused source port including the "reserved" ones less than 1024.
+Absence of -p will bind to whatever unused port the system gives you, just like
+any other normal client connection, unless you use -r [see below].
+
+Listen mode will cause netcat to wait for an inbound connection, and then the
+same data transfer happens. Thus, you can do "nc -l -p 1234 < filename" and
+when someone else connects to your port 1234, the file is sent to them whether
+they wanted it or not. Listen mode is generally used along with a local port
+argument -- this is required for UDP mode, while TCP mode can have the system
+assign one and tell you what it is if -v is turned on. If you specify a target
+host and optional port in listen mode, netcat will accept an inbound connection
+only from that host and if you specify one, only from that foreign source port.
+In verbose mode you'll be informed about the inbound connection, including what
+address and port it came from, and since listening on "any" applies to several
+possibilities, which address it came *to* on your end. If the system supports
+IP socket options, netcat will attempt to retrieve any such options from an
+inbound connection and print them out in hex.
+
+If netcat is compiled with -DGAPING_SECURITY_HOLE, the -e argument specifies
+a program to exec after making or receiving a successful connection. In the
+listening mode, this works similarly to "inetd" but only for a single instance.
+Use with GREAT CARE. This piece of the code is normally not enabled; if you
+know what you're doing, have fun. This hack also works in UDP mode. Note that
+you can only supply -e with the name of the program, but no arguments. If you
+want to launch something with an argument list, write a two-line wrapper script
+or just use inetd like always.
+
+If netcat is compiled with -DTELNET, the -t argument enables it to respond
+to telnet option negotiation [always in the negative, i.e. DONT or WONT].
+This allows it to connect to a telnetd and get past the initial negotiation
+far enough to get a login prompt from the server. Since this feature has
+the potential to modify the data stream, it is not enabled by default. You
+have to understand why you might need this and turn on the #define yourself.
+
+Data from the network connection is always delivered to standard output as
+efficiently as possible, using large 8K reads and writes. Standard input is
+normally sent to the net the same way, but the -i switch specifies an "interval
+time" which slows this down considerably. Standard input is still read in
+large batches, but netcat then tries to find where line breaks exist and sends
+one line every interval time. Note that if standard input is a terminal, data
+is already read line by line, so unless you make the -i interval rather long,
+what you type will go out at a fairly normal rate. -i is really designed
+for use when you want to "measure out" what is read from files or pipes.
+
+Port-scanning is a popular method for exploring what's out there. Netcat
+accepts its commands with options first, then the target host, and everything
+thereafter is interpreted as port names or numbers, or ranges of ports in M-N
+syntax. CAVEAT: some port names in /etc/services contain hyphens -- netcat
+currently will not correctly parse those, so specify ranges using numbers if
+you can. If more than one port is thus specified, netcat connects to *all* of
+them, sending the same batch of data from standard input [up to 8K worth] to
+each one that is successfully connected to. Specifying multiple ports also
+suppresses diagnostic messages about refused connections, unless -v is
+specified twice for "more verbosity". This way you normally get notified only
+about genuinely open connections. Example: "nc -v -w 2 -z target 20-30" will
+try connecting to every port between 20 and 30 [inclusive] at the target, and
+will likely inform you about an FTP server, telnet server, and mailer along the
+way. The -z switch prevents sending any data to a TCP connection and very
+limited probe data to a UDP connection, and is thus useful as a fast scanning
+mode just to see what ports the target is listening on. To limit scanning
+speed if desired, -i will insert a delay between each port probe. There are
+some pitfalls with regard to UDP scanning, described later, but in general it
+works well.
+
+For each range of ports specified, scanning is normally done downward within
+that range. If the -r switch is used, scanning hops randomly around within
+that range and reports open ports as it finds them. [If you want them listed
+in order regardless, pipe standard error through "sort"...] In addition, if
+random mode is in effect, the local source ports are also randomized. This
+prevents netcat from exhibiting any kind of regular pattern in its scanning.
+You can exert fairly fine control over your scan by judicious use of -r and
+selected port ranges to cover. If you use -r for a single connection, the
+source port will have a random value above 8192, rather than the next one the
+kernel would have assigned you. Note that selecting a specific local port
+with -p overrides any local-port randomization.
+
+Many people are interested in testing network connectivity using IP source
+routing, even if it's only to make sure their own firewalls are blocking
+source-routed packets. On systems that support it, the -g switch can be used
+multiple times [up to 8] to construct a loose-source-routed path for your
+connection, and the -G argument positions the "hop pointer" within the list.
+If your network allows source-routed traffic in and out, you can test
+connectivity to your own services via remote points in the internet. Note that
+although newer BSD-flavor telnets also have source-routing capability, it isn't
+clearly documented and the command syntax is somewhat clumsy. Netcat's
+handling of "-g" is modeled after "traceroute".
+
+Netcat tries its best to behave just like "cat". It currently does nothing to
+terminal input modes, and does no end-of-line conversion. Standard input from
+a terminal is read line by line with normal editing characters in effect. You
+can freely suspend out of an interactive connection and resume. ^C or whatever
+your interrupt character is will make netcat close the network connection and
+exit. A switch to place the terminal in raw mode has been considered, but so
+far has not been necessary. You can send raw binary data by reading it out of
+a file or piping from another program, so more meaningful effort would be spent
+writing an appropriate front-end driver.
+
+Netcat is not an "arbitrary packet generator", but the ability to talk to raw
+sockets and/or nit/bpf/dlpi may appear at some point. Such things are clearly
+useful; I refer you to Darren Reed's excellent ip_filter package, which now
+includes a tool to construct and send raw packets with any contents you want.
+
+Example uses -- the light side
+==============================
+
+Again, this is a very partial list of possibilities, but it may get you to
+think up more applications for netcat. Driving netcat with simple shell or
+expect scripts is an easy and flexible way to do fairly complex tasks,
+especially if you're not into coding network tools in C. My coding isn't
+particularly strong either [although undoubtedly better after writing this
+thing!], so I tend to construct bare-metal tools like this that I can trivially
+plug into other applications. Netcat doubles as a teaching tool -- one can
+learn a great deal about more complex network protocols by trying to simulate
+them through raw connections!
+
+An example of netcat as a backend for something else is the shell-script
+Web browser, which simply asks for the relevant parts of a URL and pipes
+"GET /what/ever" into a netcat connection to the server. I used to do this
+with telnet, and had to use calculated sleep times and other stupidity to
+kludge around telnet's limitations. Netcat guarantees that I get the whole
+page, and since it transfers all the data unmodified, I can even pull down
+binary image files and display them elsewhere later. Some folks may find the
+idea of a shell-script web browser silly and strange, but it starts up and
+gets me my info a hell of a lot faster than a GUI browser and doesn't hide
+any contents of links and forms and such. This is included, as scripts/web,
+along with several other web-related examples.
+
+Netcat is an obvious replacement for telnet as a tool for talking to daemons.
+For example, it is easier to type "nc host 25", talk to someone's mailer, and
+just ^C out than having to type ^]c or QUIT as telnet would require you to do.
+You can quickly catalog the services on your network by telling netcat to
+connect to well-known services and collect greetings, or at least scan for open
+ports. You'll probably want to collect netcat's diagnostic messages in your
+output files, so be sure to include standard error in the output using
+`>& file' in *csh or `> file 2>&1' in bourne shell.
+
+A scanning example: "echo QUIT | nc -v -w 5 target 20-250 500-600 5990-7000"
+will inform you about a target's various well-known TCP servers, including
+r-services, X, IRC, and maybe a few you didn't expect. Sending in QUIT and
+using the timeout will almost guarantee that you see some kind of greeting or
+error from each service, which usually indicates what it is and what version.
+[Beware of the "chargen" port, though...] SATAN uses exactly this technique to
+collect host information, and indeed some of the ideas herein were taken from
+the SATAN backend tools. If you script this up to try every host in your
+subnet space and just let it run, you will not only see all the services,
+you'll find out about hosts that aren't correctly listed in your DNS. Then you
+can compare new snapshots against old snapshots to see changes. For going
+after particular services, a more intrusive example is in scripts/probe.
+
+Netcat can be used as a simple data transfer agent, and it doesn't really
+matter which end is the listener and which end is the client -- input at one
+side arrives at the other side as output. It is helpful to start the listener
+at the receiving side with no timeout specified, and then give the sending side
+a small timeout. That way the listener stays listening until you contact it,
+and after data stops flowing the client will time out, shut down, and take the
+listener with it. Unless the intervening network is fraught with problems,
+this should be completely reliable, and you can always increase the timeout. A
+typical example of something "rsh" is often used for: on one side,
+
+ nc -l -p 1234 | uncompress -c | tar xvfp -
+
+and then on the other side
+
+ tar cfp - /some/dir | compress -c | nc -w 3 othermachine 1234
+
+will transfer the contents of a directory from one machine to another, without
+having to worry about .rhosts files, user accounts, or inetd configurations
+at either end. Again, it matters not which is the listener or receiver; the
+"tarring" machine could just as easily be running the listener instead. One
+could conceivably use a scheme like this for backups, by having cron-jobs fire
+up listeners and backup handlers [which can be restricted to specific addresses
+and ports between each other] and pipe "dump" or "tar" on one machine to "dd
+of=/dev/tapedrive" on another as usual. Since netcat returns a nonzero exit
+status for a denied listener connection, scripts to handle such tasks could
+easily log and reject connect attempts from third parties, and then retry.
+
+Another simple data-transfer example: shipping things to a PC that doesn't have
+any network applications yet except a TCP stack and a web browser. Point the
+browser at an arbitrary port on a Unix server by telling it to download
+something like http://unixbox:4444/foo, and have a listener on the Unix side
+ready to ship out a file when the connect comes in. The browser may pervert
+binary data when told to save the URL, but you can dig the raw data out of
+the on-disk cache.
+
+If you build netcat with GAPING_SECURITY_HOLE defined, you can use it as an
+"inetd" substitute to test experimental network servers that would otherwise
+run under "inetd". A script or program will have its input and output hooked
+to the network the same way, perhaps sans some fancier signal handling. Given
+that most network services do not bind to a particular local address, whether
+they are under "inetd" or not, it is possible for netcat avoid the "address
+already in use" error by binding to a specific address. This lets you [as
+root, for low ports] place netcat "in the way" of a standard service, since
+inbound connections are generally sent to such specifically-bound listeners
+first and fall back to the ones bound to "any". This allows for a one-off
+experimental simulation of some service, without having to screw around with
+inetd.conf. Running with -v turned on and collecting a connection log from
+standard error is recommended.
+
+Netcat as well can make an outbound connection and then run a program or script
+on the originating end, with input and output connected to the same network
+port. This "inverse inetd" capability could enhance the backup-server concept
+described above or help facilitate things such as a "network dialback" concept.
+The possibilities are many and varied here; if such things are intended as
+security mechanisms, it may be best to modify netcat specifically for the
+purpose instead of wrapping such functions in scripts.
+
+Speaking of inetd, netcat will function perfectly well *under* inetd as a TCP
+connection redirector for inbound services, like a "plug-gw" without the
+authentication step. This is very useful for doing stuff like redirecting
+traffic through your firewall out to other places like web servers and mail
+hubs, while posing no risk to the firewall machine itself. Put netcat behind
+inetd and tcp_wrappers, perhaps thusly:
+
+ www stream tcp nowait nobody /etc/tcpd /bin/nc -w 3 realwww 80
+
+and you have a simple and effective "application relay" with access control
+and logging. Note use of the wait time as a "safety" in case realwww isn't
+reachable or the calling user aborts the connection -- otherwise the relay may
+hang there forever.
+
+You can use netcat to generate huge amounts of useless network data for
+various performance testing. For example, doing
+
+ yes AAAAAAAAAAAAAAAAAAAAAA | nc -v -v -l -p 2222 > /dev/null
+
+on one side and then hitting it with
+
+ yes BBBBBBBBBBBBBBBBBBBBBB | nc othermachine 2222 > /dev/null
+
+from another host will saturate your wires with A's and B's. The "very
+verbose" switch usage will tell you how many of each were sent and received
+after you interrupt either side. Using UDP mode produces tremendously MORE
+trash per unit time in the form of fragmented 8 Kbyte mobygrams -- enough to
+stress-test kernels and network interfaces. Firing random binary data into
+various network servers may help expose bugs in their input handling, which
+nowadays is a popular thing to explore. A simple example data-generator is
+given in data/data.c included in this package, along with a small collection
+of canned input files to generate various packet contents. This program is
+documented in its beginning comments, but of interest here is using "%r" to
+generate random bytes at well-chosen points in a data stream. If you can
+crash your daemon, you likely have a security problem.
+
+The hex dump feature may be useful for debugging odd network protocols,
+especially if you don't have any network monitoring equipment handy or aren't
+root where you'd need to run "tcpdump" or something. Bind a listening netcat
+to a local port, and have it run a script which in turn runs another netcat
+to the real service and captures the hex dump to a log file. This sets up a
+transparent relay between your local port and wherever the real service is.
+Be sure that the script-run netcat does *not* use -v, or the extra info it
+sends to standard error may confuse the protocol. Note also that you cannot
+have the "listen/exec" netcat do the data capture, since once the connection
+arrives it is no longer netcat that is running.
+
+Binding to an arbitrary local port allows you to simulate things like r-service
+clients, if you are root locally. For example, feeding "^@root^@joe^@pwd^@"
+[where ^@ is a null, and root/joe could be any other local/remote username
+pair] into a "rsh" or "rlogin" server, FROM your port 1023 for example,
+duplicates what the server expects to receive. Thus, you can test for insecure
+.rhosts files around your network without having to create new user accounts on
+your client machine. The program data/rservice.c can aid this process by
+constructing the "rcmd" protocol bytes. Doing this also prevents "rshd" from
+trying to create that separate standard-error socket and still gives you an
+input path, as opposed to the usual action of "rsh -n". Using netcat for
+things like this can be really useful sometimes, because rsh and rlogin
+generally want a host *name* as an argument and won't accept IP addresses. If
+your client-end DNS is hosed, as may be true when you're trying to extract
+backup sets on to a dumb client, "netcat -n" wins where normal rsh/rlogin is
+useless.
+
+If you are unsure that a remote syslogger is working, test it with netcat.
+Make a UDP connection to port 514 and type in "<0>message", which should
+correspond to "kern.emerg" and cause syslogd to scream into every file it has
+open [and possibly all over users' terminals]. You can tame this down by
+using a different number and use netcat inside routine scripts to send syslog
+messages to places that aren't configured in syslog.conf. For example,
+"echo '<38>message' | nc -w 1 -u loggerhost 514" should send to auth.notice
+on loggerhost. The exact number may vary; check against your syslog.h first.
+
+Netcat provides several ways for you to test your own packet filters. If you
+bind to a port normally protected against outside access and make a connection
+to somewhere outside your own network, the return traffic will be coming to
+your chosen port from the "outside" and should be blocked. TCP may get through
+if your filter passes all "ack syn", but it shouldn't be even doing that to low
+ports on your network. Remember to test with UDP traffic as well! If your
+filter passes at least outbound source-routed IP packets, bouncing a connection
+back to yourself via some gateway outside your network will create "incoming"
+traffic with your source address, which should get dropped by a correctly
+configured anti-spoofing filter. This is a "non-test" if you're also dropping
+source-routing, but it's good to be able to test for that too. Any packet
+filter worth its salt will be blocking source-routed packets in both
+directions, but you never know what interesting quirks you might turn up by
+playing around with source ports and addresses and watching the wires with a
+network monitor.
+
+You can use netcat to protect your own workstation's X server against outside
+access. X is stupid enough to listen for connections on "any" and never tell
+you when new connections arrive, which is one reason it is so vulnerable. Once
+you have all your various X windows up and running you can use netcat to bind
+just to your ethernet address and listen to port 6000. Any new connections
+from outside the machine will hit netcat instead your X server, and you get a
+log of who's trying. You can either tell netcat to drop the connection, or
+perhaps run another copy of itself to relay to your actual X server on
+"localhost". This may not work for dedicated X terminals, but it may be
+possible to authorize your X terminal only for its boot server, and run a relay
+netcat over on the server that will in turn talk to your X terminal. Since
+netcat only handles one listening connection per run, make sure that whatever
+way you rig it causes another one to run and listen on 6000 soon afterward, or
+your real X server will be reachable once again. A very minimal script just
+to protect yourself could be
+
+ while true ; do
+ nc -v -l -s <your-addr> -p 6000 localhost 2
+ done
+
+which causes netcat to accept and then close any inbound connection to your
+workstation's normal ethernet address, and another copy is immediately run by
+the script. Send standard error to a file for a log of connection attempts.
+If your system can't do the "specific bind" thing all is not lost; run your
+X server on display ":1" or port 6001, and netcat can still function as a probe
+alarm by listening on 6000.
+
+Does your shell-account provider allow personal Web pages, but not CGI scripts?
+You can have netcat listen on a particular port to execute a program or script
+of your choosing, and then just point to the port with a URL in your homepage.
+The listener could even exist on a completely different machine, avoiding the
+potential ire of the homepage-host administrators. Since the script will get
+the raw browser query as input it won't look like a typical CGI script, and
+since it's running under your UID you need to write it carefully. You may want
+to write a netcat-based script as a wrapper that reads a query and sets up
+environment variables for a regular CGI script. The possibilities for using
+netcat and scripts to handle Web stuff are almost endless. Again, see the
+examples under scripts/.
+
+Example uses -- the dark side
+=============================
+
+Equal time is deserved here, since a versatile tool like this can be useful
+to any Shade of Hat. I could use my Victorinox to either fix your car or
+disassemble it, right? You can clearly use something like netcat to attack
+or defend -- I don't try to govern anyone's social outlook, I just build tools.
+Regardless of your intentions, you should still be aware of these threats to
+your own systems.
+
+The first obvious thing is scanning someone *else's* network for vulnerable
+services. Files containing preconstructed data, be it exploratory or
+exploitive, can be fed in as standard input, including command-line arguments
+to netcat itself to keep "ps" ignorant of your doings. The more random the
+scanning, the less likelihood of detection by humans, scan-detectors, or
+dynamic filtering, and with -i you'll wait longer but avoid loading down the
+target's network. Some examples for crafting various standard UDP probes are
+given in data/*.d.
+
+Some configurations of packet filters attempt to solve the FTP-data problem by
+just allowing such connections from the outside. These come FROM port 20, TO
+high TCP ports inside -- if you locally bind to port 20, you may find yourself
+able to bypass filtering in some cases. Maybe not to low ports "inside", but
+perhaps to TCP NFS servers, X servers, Prospero, ciscos that listen on 200x
+and 400x... Similar bypassing may be possible for UDP [and maybe TCP too] if a
+connection comes from port 53; a filter may assume it's a nameserver response.
+
+Using -e in conjunction with binding to a specific address can enable "server
+takeover" by getting in ahead of the real ones, whereupon you can snarf data
+sent in and feed your own back out. At the very least you can log a hex dump
+of someone else's session. If you are root, you can certainly use -s and -e to
+run various hacked daemons without having to touch inetd.conf or the real
+daemons themselves. You may not always have the root access to deal with low
+ports, but what if you are on a machine that also happens to be an NFS server?
+You might be able to collect some interesting things from port 2049, including
+local file handles. There are several other servers that run on high ports
+that are likely candidates for takeover, including many of the RPC services on
+some platforms [yppasswdd, anyone?]. Kerberos tickets, X cookies, and IRC
+traffic also come to mind. RADIUS-based terminal servers connect incoming
+users to shell-account machines on a high port, usually 1642 or thereabouts.
+SOCKS servers run on 1080. Do "netstat -a" and get creative.
+
+There are some daemons that are well-written enough to bind separately to all
+the local interfaces, possibly with an eye toward heading off this sort of
+problem. Named from recent BIND releases, and NTP, are two that come to mind.
+Netstat will show these listening on address.53 instead of *.53. You won't
+be able to get in front of these on any of the real interface addresses, which
+of course is especially interesting in the case of named, but these servers
+sometimes forget about things like "alias" interface addresses or interfaces
+that appear later on such as dynamic PPP links. There are some hacked web
+servers and versions of "inetd" floating around that specifically bind as well,
+based on a configuration file -- these generally *are* bound to alias addresses
+to offer several different address-based services from one machine.
+
+Using -e to start a remote backdoor shell is another obvious sort of thing,
+easier than constructing a file for inetd to listen on "ingreslock" or
+something, and you can access-control it against other people by specifying a
+client host and port. Experience with this truly demonstrates how fragile the
+barrier between being "logged in" or not really is, and is further expressed by
+scripts/bsh. If you're already behind a firewall, it may be easier to make an
+*outbound* connection and then run a shell; a small wrapper script can
+periodically try connecting to a known place and port, you can later listen
+there until the inbound connection arrives, and there's your shell. Running
+a shell via UDP has several interesting features, although be aware that once
+"connected", the UDP stub sockets tend to show up in "netstat" just like TCP
+connections and may not be quite as subtle as you wanted. Packets may also be
+lost, so use TCP if you need reliable connections. But since UDP is
+connectionless, a hookup of this sort will stick around almost forever, even if
+you ^C out of netcat or do a reboot on your side, and you only need to remember
+the ports you used on both ends to reestablish. And outbound UDP-plus-exec
+connection creates the connected socket and starts the program immediately. On
+a listening UDP connection, the socket is created once a first packet is
+received. In either case, though, such a "connection" has the interesting side
+effect that only your client-side IP address and [chosen?] source port will
+thereafter be able to talk to it. Instant access control! A non-local third
+party would have to do ALL of the following to take over such a session:
+
+ forge UDP with your source address [trivial to do; see below]
+ guess the port numbers of BOTH ends, or sniff the wire for them
+ arrange to block ICMP or UDP return traffic between it and your real
+ source, so the session doesn't die with a network write error.
+
+The companion program data/rservice.c is helpful in scripting up any sort of
+r-service username or password guessing attack. The arguments to "rservice"
+are simply the strings that get null-terminated and passed over an "rcmd"-style
+connection, with the assumption that the client does not need a separate
+standard-error port. Brute-force password banging is best done via "rexec" if
+it is available since it is less likely to log failed attempts. Thus, doing
+"rservice joe joespass pwd | nc target exec" should return joe's home dir if
+the password is right, or "Permission denied." Plug in a dictionary and go to
+town. If you're attacking rsh/rlogin, remember to be root and bind to a port
+between 512 and 1023 on your end, and pipe in "rservice joe joe pwd" and such.
+
+Netcat can prevent inadvertently sending extra information over a telnet
+connection. Use "nc -t" in place of telnet, and daemons that try to ask for
+things like USER and TERM environment variables will get no useful answers, as
+they otherwise would from a more recent telnet program. Some telnetds actually
+try to collect this stuff and then plug the USER variable into "login" so that
+the caller is then just asked for a password! This mechanism could cause a
+login attempt as YOUR real username to be logged over there if you use a
+Borman-based telnet instead of "nc -t".
+
+Got an unused network interface configured in your kernel [e.g. SLIP], or
+support for alias addresses? Ifconfig one to be any address you like, and bind
+to it with -s to enable all sorts of shenanigans with bogus source addresses.
+The interface probably has to be UP before this works; some SLIP versions
+need a far-end address before this is true. Hammering on UDP services is then
+a no-brainer. What you can do to an unfiltered syslog daemon should be fairly
+obvious; trimming the conf file can help protect against it. Many routers out
+there still blindly believe what they receive via RIP and other routing
+protocols. Although most UDP echo and chargen servers check if an incoming
+packet was sent from *another* "internal" UDP server, there are many that still
+do not, any two of which [or many, for that matter] could keep each other
+entertained for hours at the expense of bandwidth. And you can always make
+someone wonder why she's being probed by nsa.gov.
+
+Your TCP spoofing possibilities are mostly limited to destinations you can
+source-route to while locally bound to your phony address. Many sites block
+source-routed packets these days for precisely this reason. If your kernel
+does oddball things when sending source-routed packets, try moving the pointer
+around with -G. You may also have to fiddle with the routing on your own
+machine before you start receiving packets back. Warning: some machines still
+send out traffic using the source address of the outbound interface, regardless
+of your binding, especially in the case of localhost. Check first. If you can
+open a connection but then get no data back from it, the target host is
+probably killing the IP options on its end [this is an option inside TCP
+wrappers and several other packages], which happens after the 3-way handshake
+is completed. If you send some data and observe the "send-q" side of "netstat"
+for that connection increasing but never getting sent, that's another symptom.
+Beware: if Sendmail 8.7.x detects a source-routed SMTP connection, it extracts
+the hop list and sticks it in the Received: header!
+
+SYN bombing [sometimes called "hosing"] can disable many TCP servers, and if
+you hit one often enough, you can keep it unreachable for days. As is true of
+many other denial-of-service attacks, there is currently no defense against it
+except maybe at the human level. Making kernel SOMAXCONN considerably larger
+than the default and the half-open timeout smaller can help, and indeed some
+people running large high-performance web servers have *had* to do that just to
+handle normal traffic. Taking out mailers and web servers is sociopathic, but
+on the other hand it is sometimes useful to be able to, say, disable a site's
+identd daemon for a few minutes. If someone realizes what is going on,
+backtracing will still be difficult since the packets have a phony source
+address, but calls to enough ISP NOCs might eventually pinpoint the source.
+It is also trivial for a clueful ISP to watch for or even block outgoing
+packets with obviously fake source addresses, but as we know many of them are
+not clueful or willing to get involved in such hassles. Besides, outbound
+packets with an [otherwise unreachable] source address in one of their net
+blocks would look fairly legitimate.
+
+Notes
+=====
+
+A discussion of various caveats, subtleties, and the design of the innards.
+
+As of version 1.07 you can construct a single file containing command arguments
+and then some data to transfer. Netcat is now smart enough to pick out the
+first line and build the argument list, and send any remaining data across the
+net to one or multiple ports. The first release of netcat had trouble with
+this -- it called fgets() for the command line argument, which behind the
+scenes does a large read() from standard input, perhaps 4096 bytes or so, and
+feeds that out to the fgets() library routine. By the time netcat 1.00 started
+directly read()ing stdin for more data, 4096 bytes of it were gone. It now
+uses raw read() everywhere and does the right thing whether reading from files,
+pipes, or ttys. If you use this for multiple-port connections, the single
+block of data will now be a maximum of 8K minus the first line. Improvements
+have been made to the logic in sending the saved chunk to each new port. Note
+that any command-line arguments hidden using this mechanism could still be
+extracted from a core dump.
+
+When netcat receives an inbound UDP connection, it creates a "connected socket"
+back to the source of the connection so that it can also send out data using
+normal write(). Using this mechanism instead of recvfrom/sendto has several
+advantages -- the read/write select loop is simplified, and ICMP errors can in
+effect be received by non-root users. However, it has the subtle side effect
+that if further UDP packets arrive from the caller but from different source
+ports, the listener will not receive them. UDP listen mode on a multihomed
+machine may have similar quirks unless you specifically bind to one of its
+addresses. It is not clear that kernel support for UDP connected sockets
+and/or my understanding of it is entirely complete here, so experiment...
+
+You should be aware of some subtleties concerning UDP scanning. If -z is on,
+netcat attempts to send a single null byte to the target port, twice, with a
+small time in between. You can either use the -w timeout, or netcat will try
+to make a "sideline" TCP connection to the target to introduce a small time
+delay equal to the round-trip time between you and the target. Note that if
+you have a -w timeout and -i timeout set, BOTH take effect and you wait twice
+as long. The TCP connection is to a normally refused port to minimize traffic,
+but if you notice a UDP fast-scan taking somewhat longer than it should, it
+could be that the target is actually listening on the TCP port. Either way,
+any ICMP port-unreachable messages from the target should have arrived in the
+meantime. The second single-byte UDP probe is then sent. Under BSD kernels,
+the ICMP error is delivered to the "connected socket" and the second write
+returns an error, which tells netcat that there is NOT a UDP service there.
+While Linux seems to be a fortunate exception, under many SYSV derived kernels
+the ICMP is not delivered, and netcat starts reporting that *all* the ports are
+"open" -- clearly wrong. [Some systems may not even *have* the "udp connected
+socket" concept, and netcat in its current form will not work for UDP at all.]
+If -z is specified and only one UDP port is probed, netcat's exit status
+reflects whether the connection was "open" or "refused" as with TCP.
+
+It may also be that UDP packets are being blocked by filters with no ICMP error
+returns, in which case everything will time out and return "open". This all
+sounds backwards, but that's how UDP works. If you're not sure, try "echo
+w00gumz | nc -u -w 2 target 7" to see if you can reach its UDP echo port at
+all. You should have no trouble using a BSD-flavor system to scan for UDP
+around your own network, although flooding a target with the high activity that
+-z generates will cause it to occasionally drop packets and indicate false
+"opens". A more "correct" way to do this is collect and analyze the ICMP
+errors, as does SATAN's "udp_scan" backend, but then again there's no guarantee
+that the ICMP gets back to you either. Udp_scan also does the zero-byte
+probes but is excruciatingly careful to calculate its own round-trip timing
+average and dynamically set its own response timeouts along with decoding any
+ICMP received. Netcat uses a much sleazier method which is nonetheless quite
+effective. Cisco routers are known to have a "dead time" in between ICMP
+responses about unreachable UDP ports, so a fast scan of a cisco will show
+almost everything "open". If you are looking for a specific UDP service, you
+can construct a file containing the right bytes to trigger a response from the
+other end and send that as standard input. Netcat will read up to 8K of the
+file and send the same data to every UDP port given. Note that you must use a
+timeout in this case [as would any other UDP client application] since the
+two-write probe only happens if -z is specified.
+
+Many telnet servers insist on a specific set of option negotiations before
+presenting a login banner. On a raw connection you will see this as small
+amount of binary gook. My attempts to create fixed input bytes to make a
+telnetd happy worked some places but failed against newer BSD-flavor ones,
+possibly due to timing problems, but there are a couple of much better
+workarounds. First, compile with -DTELNET and use -t if you just want to get
+past the option negotiation and talk to something on a telnet port. You will
+still see the binary gook -- in fact you'll see a lot more of it as the options
+are responded to behind the scenes. The telnet responder does NOT update the
+total byte count, or show up in the hex dump -- it just responds negatively to
+any options read from the incoming data stream. If you want to use a normal
+full-blown telnet to get to something but also want some of netcat's features
+involved like settable ports or timeouts, construct a tiny "foo" script:
+
+ #! /bin/sh
+ exec nc -otheroptions targethost 23
+
+and then do
+
+ nc -l -p someport -e foo localhost &
+ telnet localhost someport
+
+and your telnet should connect transparently through the exec'ed netcat to
+the target, using whatever options you supplied in the "foo" script. Don't
+use -t inside the script, or you'll wind up sending *two* option responses.
+
+I've observed inconsistent behavior under some Linuxes [perhaps just older
+ones?] when binding in listen mode. Sometimes netcat binds only to "localhost"
+if invoked with no address or port arguments, and sometimes it is unable to
+bind to a specific address for listening if something else is already listening
+on "any". The former problem can be worked around by specifying "-s 0.0.0.0",
+which will do the right thing despite netcat claiming that it's listening on
+[127.0.0.1]. This is a known problem -- for example, there's a mention of it
+in the makefile for SOCKS. On the flip side, binding to localhost and sending
+packets to some other machine doesn't work as you'd expect -- they go out with
+the source address of the sending interface instead. The Linux kernel contains
+a specific check to ensure that packets from 127.0.0.1 are never sent to the
+wire; other kernels may contain similar code. Linux, of course, *still*
+doesn't support source-routing, but they claim that it and many other network
+improvements are at least breathing hard.
+
+There are several possible errors associated with making TCP connections, but
+to specifically see anything other than "refused", one must wait the full
+kernel-defined timeout for a connection to fail. Netcat's mechanism of
+wrapping an alarm timer around the connect prevents the *real* network error
+from being returned -- "errno" at that point indicates "interrupted system
+call" since the connect attempt was interrupted. Some old 4.3 BSD kernels
+would actually return things like "host unreachable" immediately if that was
+the case, but most newer kernels seem to wait the full timeout and *then* pass
+back the real error. Go figure. In this case, I'd argue that the old way was
+better, despite those same kernels generally being the ones that tear down
+*established* TCP connections when ICMP-bombed.
+
+Incoming socket options are passed to applications by the kernel in the
+kernel's own internal format. The socket-options structure for source-routing
+contains the "first-hop" IP address first, followed by the rest of the real
+options list. The kernel uses this as is when sending reply packets -- the
+structure is therefore designed to be more useful to the kernel than to humans,
+but the hex dump of it that netcat produces is still useful to have.
+
+Kernels treat source-routing options somewhat oddly, but it sort of makes sense
+once one understands what's going on internally. The options list of addresses
+must contain hop1, hop2, ..., destination. When a source-routed packet is sent
+by the kernel [at least BSD], the actual destination address becomes irrelevant
+because it is replaced with "hop1", "hop1" is removed from the options list,
+and all the other addresses in the list are shifted up to fill the hole. Thus
+the outbound packet is sent from your chosen source address to the first
+*gateway*, and the options list now contains hop2, ..., destination. During
+all this address shuffling, the kernel does NOT change the pointer value, which
+is why it is useful to be able to set the pointer yourself -- you can construct
+some really bizarre return paths, and send your traffic fairly directly to the
+target but around some larger loop on the way back. Some Sun kernels seem to
+never flip the source-route around if it contains less than three hops, never
+reset the pointer anyway, and tries to send the packet [with options containing
+a "completed" source route!!] directly back to the source. This is way broken,
+of course. [Maybe ipforwarding has to be on? I haven't had an opportunity to
+beat on it thoroughly yet.]
+
+"Credits" section: The original idea for netcat fell out of a long-standing
+desire and fruitless search for a tool resembling it and having the same
+features. After reading some other network code and realizing just how many
+cool things about sockets could be controlled by the calling user, I started
+on the basics and the rest fell together pretty quickly. Some port-scanning
+ideas were taken from Venema/Farmer's SATAN tool kit, and Pluvius' "pscan"
+utility. Healthy amounts of BSD kernel source were perused in an attempt to
+dope out socket options and source-route handling; additional help was obtained
+from Dave Borman's telnet sources. The select loop is loosely based on fairly
+well-known code from "rsh" and Richard Stevens' "sock" program [which itself is
+sort of a "netcat" with more obscure features], with some more paranoid
+sanity-checking thrown in to guard against the distinct likelihood that there
+are subtleties about such things I still don't understand. I found the
+argument-hiding method cleanly implemented in Barrett's "deslogin"; reading the
+line as input allows greater versatility and is much less prone to cause
+bizarre problems than the more common trick of overwriting the argv array.
+After the first release, several people contributed portability fixes; they are
+credited in generic.h and the Makefile. Lauren Burka inspired the ascii art
+for this revised document. Dean Gaudet at Wired supplied a precursor to
+the hex-dump code, and mudge@l0pht.com originally experimented with and
+supplied code for the telnet-options responder. Outbound "-e <prog>" resulted
+from a need to quietly bypass a firewall installation. Other suggestions and
+patches have rolled in for which I am always grateful, but there are only 26
+hours per day and a discussion of feature creep near the end of this document.
+
+Netcat was written with the Russian railroad in mind -- conservatively built
+and solid, but it *will* get you there. While the coding style is fairly
+"tight", I have attempted to present it cleanly [keeping *my* lines under 80
+characters, dammit] and put in plenty of comments as to why certain things
+are done. Items I know to be questionable are clearly marked with "XXX".
+Source code was made to be modified, but determining where to start is
+difficult with some of the tangles of spaghetti code that are out there.
+Here are some of the major points I feel are worth mentioning about netcat's
+internal design, whether or not you agree with my approach.
+
+Except for generic.h, which changes to adapt more platforms, netcat is a single
+source file. This has the distinct advantage of only having to include headers
+once and not having to re-declare all my functions in a billion different
+places. I have attempted to contain all the gross who's-got-what-.h-file
+things in one small dumping ground. Functions are placed "dependencies-first",
+such that when the compiler runs into the calls later, it already knows the
+type and arguments and won't complain. No function prototyping -- not even the
+__P(()) crock -- is used, since it is more portable and a file of this size is
+easy enough to check manually. Each function has a standard-format comment
+ahead of it, which is easily found using the regexp " :$". I freely use gotos.
+Loops and if-clauses are made as small and non-nested as possible, and the ends
+of same *marked* for clarity [I wish everyone would do this!!].
+
+Large structures and buffers are all malloc()ed up on the fly, slightly larger
+than the size asked for and zeroed out. This reduces the chances of damage
+from those "end of the buffer" fencepost errors or runaway pointers escaping
+off the end. These things are permanent per run, so nothing needs to be freed
+until the program exits.
+
+File descriptor zero is always expected to be standard input, even if it is
+closed. If a new network descriptor winds up being zero, a different one is
+asked for which will be nonzero, and fd zero is simply left kicking around
+for the rest of the run. Why? Because everything else assumes that stdin is
+always zero and "netfd" is always positive. This may seem silly, but it was a
+lot easier to code. The new fd is obtained directly as a new socket, because
+trying to simply dup() a new fd broke subsequent socket-style use of the new fd
+under Solaris' stupid streams handling in the socket library.
+
+The catch-all message and error handlers are implemented with an ample list of
+phoney arguments to get around various problems with varargs. Varargs seems
+like deliberate obfuscation in the first place, and using it would also
+require use of vfprintf() which not all platforms support. The trailing
+sleep in bail() is to allow output to flush, which is sometimes needed if
+netcat is already on the other end of a network connection.
+
+The reader may notice that the section that does DNS lookups seems much
+gnarlier and more confusing than other parts. This is NOT MY FAULT. The
+sockaddr and hostent abstractions are an abortion that forces the coder to
+deal with it. Then again, a lot of BSD kernel code looks like similar
+struct-pointer hell. I try to straighten it out somewhat by defining my own
+HINF structure, containing names, ascii-format IP addresses, and binary IP
+addresses. I fill this structure exactly once per host argument, and squirrel
+everything safely away and handy for whatever wants to reference it later.
+
+Where many other network apps use the FIONBIO ioctl to set non-blocking I/O
+on network sockets, netcat uses straightforward blocking I/O everywhere.
+This makes everything very lock-step, relying on the network and filesystem
+layers to feed in data when needed. Data read in is completely written out
+before any more is fetched. This may not be quite the right thing to do under
+some OSes that don't do timed select() right, but this remains to be seen.
+
+The hexdump routine is written to be as fast as possible, which is why it does
+so much work itself instead of just sprintf()ing everything together. Each
+dump line is built into a single buffer and atomically written out using the
+lowest level I/O calls. Further improvements could undoubtedly be made by
+using writev() and eliminating all sprintf()s, but it seems to fly right along
+as is. If both exec-a-prog mode and a hexdump file is asked for, the hexdump
+flag is deliberately turned off to avoid creating random zero-length files.
+Files are opened in "truncate" mode; if you want "append" mode instead, change
+the open flags in main().
+
+main() may look a bit hairy, but that's only because it has to go down the
+argv list and handle multiple ports, random mode, and exit status. Efforts
+have been made to place a minimum of code inside the getopt() loop. Any real
+work is sent off to functions in what is hopefully a straightforward way.
+
+Obligatory vendor-bash: If "nc" had become a standard utility years ago,
+the commercial vendors would have likely packaged it setuid root and with
+-DGAPING_SECURITY_HOLE turned on but not documented. It is hoped that netcat
+will aid people in finding and fixing the no-brainer holes of this sort that
+keep appearing, by allowing easier experimentation with the "bare metal" of
+the network layer.
+
+It could be argued that netcat already has too many features. I have tried
+to avoid "feature creep" by limiting netcat's base functionality only to those
+things which are truly relevant to making network connections and the everyday
+associated DNS lossage we're used to. Option switches already have slightly
+overloaded functionality. Random port mode is sort of pushing it. The
+hex-dump feature went in later because it *is* genuinely useful. The
+telnet-responder code *almost* verges on the gratuitous, especially since it
+mucks with the data stream, and is left as an optional piece. Many people have
+asked for example "how 'bout adding encryption?" and my response is that such
+things should be separate entities that could pipe their data *through* netcat
+instead of having their own networking code. I am therefore not completely
+enthusiastic about adding any more features to this thing, although you are
+still free to send along any mods you think are useful.
+
+Nonetheless, at this point I think of netcat as my tcp/ip swiss army knife,
+and the numerous companion programs and scripts to go with it as duct tape.
+Duct tape of course has a light side and a dark side and binds the universe
+together, and if I wrap enough of it around what I'm trying to accomplish,
+it *will* work. Alternatively, if netcat is a large hammer, there are many
+network protocols that are increasingly looking like nails by now...
+
+_H* 960320 v1.10 RELEASE -- happy spring!
diff --git a/nc.exe b/nc.exe
Binary files differ.
diff --git a/nc64.exe b/nc64.exe
Binary files differ.
diff --git a/netcat.c b/netcat.c
@@ -0,0 +1,2094 @@
+// for license see license.txt
+
+/* Netcat 1.00 951010
+
+ A damn useful little "backend" utility begun 950915 or thereabouts,
+ as *Hobbit*'s first real stab at some sockets programming. Something that
+ should have and indeed may have existed ten years ago, but never became a
+ standard Unix utility. IMHO, "nc" could take its place right next to cat,
+ cp, rm, mv, dd, ls, and all those other cryptic and Unix-like things.
+
+ Read the README for the whole story, doc, applications, etc.
+
+ Layout:
+ conditional includes:
+ includes:
+ handy defines:
+ globals:
+ malloced globals:
+ cmd-flag globals:
+ support routines:
+ main:
+
+ todo:
+ more of the portability swamp, and an updated generic.h
+ frontend progs to generate various packets, raw or otherwise...
+ char-mode [cbreak, fcntl-unbuffered, etc...]
+ connect-to-all-A-records hack
+ bluesky:
+ RAW mode!
+ backend progs to grab a pty and look like a real telnetd?!
+*/
+
+#include "generic.h" /* same as with L5, skey, etc */
+
+#ifdef WIN32
+#pragma comment (lib, "ws2_32") /* winsock support */
+#endif
+
+/* conditional includes -- a very messy section: */
+/* #undef _POSIX_SOURCE /* might need this for something? */
+#define HAVE_BIND /* XXX -- for now, see below... */
+#define HAVE_HELP /* undefine if you dont want the help text */
+/* #define ANAL /* if you want case-sensitive DNS matching */
+#ifdef HAVE_STDLIB_H
+#include <stdlib.h>
+#else
+#include <malloc.h> /* xxx: or does it live in sys/ ?? */
+#endif
+
+/* have to do this *before* including types.h. xxx: Linux still has it wrong */
+#ifdef FD_SETSIZE /* should be in types.h, butcha never know. */
+#undef FD_SETSIZE /* if we ever need more than 16 active */
+#endif /* fd's, something is horribly wrong! */
+#ifdef WIN32
+#define FD_SETSIZE 64 /* WIN32 does this as an array not a bitfield and it likes 64 */
+#else
+#define FD_SETSIZE 16 /* <-- this'll give us a long anyways, wtf */
+#endif
+#include <sys/types.h> /* *now* do it. Sigh, this is broken */
+
+
+#ifdef WIN32
+#undef HAVE_RANDOM
+#undef IP_OPTIONS
+#undef SO_REUSEPORT
+#include <windows.h>
+#endif
+
+
+#ifdef HAVE_RANDOM
+#define SRAND srandom
+#define RAND random
+#else
+#define SRAND srand
+#define RAND rand
+#endif /* HAVE_RANDOM */
+
+/* xxx: these are rsh leftovers, move to new generic.h */
+/* will we even need any nonblocking shit? Doubt it. */
+/* get FIONBIO from sys/filio.h, so what if it is a compatibility feature */
+/* #include <sys/filio.h> */
+/*
+#include <sys/ioctl.h>
+#include <sys/file.h>
+*/
+
+/* includes: */
+
+#ifdef WIN32
+#include "getopt.h"
+#define sleep _sleep
+#define strcasecmp strcmpi
+#define EADDRINUSE WSAEADDRINUSE
+#define ETIMEDOUT WSAETIMEDOUT
+#define ECONNREFUSED WSAECONNREFUSED
+#endif
+
+#ifndef WIN32
+#include <sys/time.h> /* timeval, time_t */
+#else
+#include <time.h>
+#endif
+
+#include <setjmp.h> /* jmp_buf et al */
+
+#ifndef WIN32
+#include <sys/socket.h> /* basics, SO_ and AF_ defs, sockaddr, ... */
+#include <netinet/in.h> /* sockaddr_in, htons, in_addr */
+#include <netinet/in_systm.h> /* misc crud that netinet/ip.h references */
+#include <netinet/ip.h> /* IPOPT_LSRR, header stuff */
+#include <netdb.h> /* hostent, gethostby*, getservby* */
+#include <arpa/inet.h> /* inet_ntoa */
+#else
+#include <fcntl.h>
+#include <io.h>
+#include <conio.h>
+//#include <winsock2.h>
+#endif
+
+#include <stdio.h>
+#include <string.h> /* strcpy, strchr, yadda yadda */
+#include <errno.h>
+#include <signal.h>
+
+/* handy stuff: */
+#define SA struct sockaddr /* socket overgeneralization braindeath */
+#define SAI struct sockaddr_in /* ... whoever came up with this model */
+#define IA struct in_addr /* ... should be taken out and shot, */
+ /* ... not that TLI is any better. sigh.. */
+#define SLEAZE_PORT 31337 /* for UDP-scan RTT trick, change if ya want */
+#define USHORT unsigned short /* use these for options an' stuff */
+#define BIGSIZ 8192 /* big buffers */
+#define SMALLSIZ 256 /* small buffers, hostnames, etc */
+
+#ifndef INADDR_NONE
+#define INADDR_NONE 0xffffffff
+#endif
+#ifdef MAXHOSTNAMELEN
+#undef MAXHOSTNAMELEN /* might be too small on aix, so fix it */
+#endif
+#define MAXHOSTNAMELEN 256
+struct host_poop {
+ char name[MAXHOSTNAMELEN]; /* dns name */
+ char addrs[8][24]; /* ascii-format IP addresses */
+ struct in_addr iaddrs[8]; /* real addresses: in_addr.s_addr: ulong */
+};
+#define HINF struct host_poop
+struct port_poop {
+ char name [64]; /* name in /etc/services */
+ char anum [8]; /* ascii-format number */
+ USHORT num; /* real host-order number */
+};
+#define PINF struct port_poop
+
+/* globals: */
+jmp_buf jbuf; /* timer crud */
+int jval = 0; /* timer crud */
+int netfd = -1;
+int ofd = 0; /* hexdump output fd */
+static char unknown[] = "(UNKNOWN)";
+static char p_tcp[] = "tcp"; /* for getservby* */
+static char p_udp[] = "udp";
+
+#ifndef WIN32
+#ifdef HAVE_BIND
+extern int h_errno;
+#endif
+#endif
+int gatesidx = 0; /* LSRR hop count */
+int gatesptr = 4; /* initial LSRR pointer, settable */
+USHORT Single = 1; /* zero if scanning */
+unsigned int insaved = 0; /* stdin-buffer size for multi-mode */
+unsigned int wrote_out = 0; /* total stdout bytes */
+unsigned int wrote_net = 0; /* total net bytes */
+static char wrote_txt[] = " sent %d, rcvd %d";
+static char hexnibs[20] = "0123456789abcdef ";
+
+/* will malloc up the following globals: */
+struct timeval * timer1 = NULL;
+struct timeval * timer2 = NULL;
+SAI * lclend = NULL; /* sockaddr_in structs */
+SAI * remend = NULL;
+HINF ** gates = NULL; /* LSRR hop hostpoop */
+char * optbuf = NULL; /* LSRR or sockopts */
+char * bigbuf_in; /* data buffers */
+char * bigbuf_net;
+fd_set * ding1; /* for select loop */
+fd_set * ding2;
+PINF * portpoop = NULL; /* for getportpoop / getservby* */
+unsigned char * stage = NULL; /* hexdump line buffer */
+
+#ifdef WIN32
+ char * setsockopt_c;
+int nnetfd;
+#endif
+
+/* global cmd flags: */
+USHORT o_alla = 0;
+unsigned int o_interval = 0;
+USHORT o_listen = 0;
+USHORT o_nflag = 0;
+USHORT o_wfile = 0;
+USHORT o_random = 0;
+USHORT o_udpmode = 0;
+USHORT o_verbose = 0;
+unsigned int o_wait = 0;
+USHORT o_zero = 0;
+USHORT o_crlf = 0;
+
+/* Debug macro: squirt whatever to stderr and sleep a bit so we can see it go
+ by. need to call like Debug ((stuff)) [with no ; ] so macro args match!
+ Beware: writes to stdOUT... */
+#ifdef DEBUG
+#define Debug(x) printf x; printf ("\n"); fflush (stdout); sleep (1);
+#else
+#define Debug(x) /* nil... */
+#endif
+
+/* support routines -- the bulk of this thing. Placed in such an order that
+ we don't have to forward-declare anything: */
+
+int helpme(); /* oop */
+
+#ifdef WIN32
+
+/* res_init
+ winsock needs to be initialized. Might as well do it as the res_init
+ call for Win32 */
+
+void res_init()
+{
+WORD wVersionRequested;
+WSADATA wsaData;
+int err;
+wVersionRequested = MAKEWORD(1, 1);
+
+err = WSAStartup(wVersionRequested, &wsaData);
+
+if (err != 0)
+ /* Tell the user that we couldn't find a useable */
+ /* winsock.dll. */
+ return;
+
+/* Confirm that the Windows Sockets DLL supports 1.1.*/
+/* Note that if the DLL supports versions greater */
+/* than 1.1 in addition to 1.1, it will still return */
+/* 1.1 in wVersion since that is the version we */
+/* requested. */
+
+if ( LOBYTE( wsaData.wVersion ) != 1 ||
+ HIBYTE( wsaData.wVersion ) != 1 ) {
+ /* Tell the user that we couldn't find a useable */
+ /* winsock.dll. */
+ WSACleanup();
+ return;
+ }
+
+}
+
+
+
+
+/* winsockstr
+ Windows Sockets cannot report errors through perror() so we need to define
+ our own error strings to print. Someday all the string should be prettied up.
+ Prettied the errors I usually get */
+char * winsockstr(error)
+int error;
+{
+ switch (error)
+ {
+ case WSAEINTR : return("INTR ");
+ case WSAEBADF : return("BADF ");
+ case WSAEACCES : return("ACCES ");
+ case WSAEFAULT : return("FAULT ");
+ case WSAEINVAL : return("INVAL ");
+ case WSAEMFILE : return("MFILE ");
+ case WSAEWOULDBLOCK : return("WOULDBLOCK ");
+ case WSAEINPROGRESS : return("INPROGRESS ");
+ case WSAEALREADY : return("ALREADY ");
+ case WSAENOTSOCK : return("NOTSOCK ");
+ case WSAEDESTADDRREQ : return("DESTADDRREQ ");
+ case WSAEMSGSIZE : return("MSGSIZE ");
+ case WSAEPROTOTYPE : return("PROTOTYPE ");
+ case WSAENOPROTOOPT : return("NOPROTOOPT ");
+ case WSAEPROTONOSUPPORT: return("PROTONOSUPPORT");
+ case WSAESOCKTNOSUPPORT: return("SOCKTNOSUPPORT");
+ case WSAEOPNOTSUPP : return("OPNOTSUPP ");
+ case WSAEPFNOSUPPORT : return("PFNOSUPPORT ");
+ case WSAEAFNOSUPPORT : return("AFNOSUPPORT ");
+ case WSAEADDRINUSE : return("ADDRINUSE ");
+ case WSAEADDRNOTAVAIL : return("ADDRNOTAVAIL ");
+ case WSAENETDOWN : return("NETDOWN ");
+ case WSAENETUNREACH : return("NETUNREACH ");
+ case WSAENETRESET : return("NETRESET ");
+ case WSAECONNABORTED : return("CONNABORTED ");
+ case WSAECONNRESET : return("CONNRESET ");
+ case WSAENOBUFS : return("NOBUFS ");
+ case WSAEISCONN : return("ISCONN ");
+ case WSAENOTCONN : return("NOTCONN ");
+ case WSAESHUTDOWN : return("SHUTDOWN ");
+ case WSAETOOMANYREFS : return("TOOMANYREFS ");
+ case WSAETIMEDOUT : return("TIMEDOUT ");
+ case WSAECONNREFUSED : return("connection refused");
+ case WSAELOOP : return("LOOP ");
+ case WSAENAMETOOLONG : return("NAMETOOLONG ");
+ case WSAEHOSTDOWN : return("HOSTDOWN ");
+ case WSAEHOSTUNREACH : return("HOSTUNREACH ");
+ case WSAENOTEMPTY : return("NOTEMPTY ");
+ case WSAEPROCLIM : return("PROCLIM ");
+ case WSAEUSERS : return("USERS ");
+ case WSAEDQUOT : return("DQUOT ");
+ case WSAESTALE : return("STALE ");
+ case WSAEREMOTE : return("REMOTE ");
+ case WSAEDISCON : return("DISCON ");
+ case WSASYSNOTREADY : return("SYSNOTREADY ");
+ case WSAVERNOTSUPPORTED: return("VERNOTSUPPORTED");
+ case WSANOTINITIALISED : return("NOTINITIALISED ");
+ case WSAHOST_NOT_FOUND : return("HOST_NOT_FOUND ");
+ case WSATRY_AGAIN : return("TRY_AGAIN ");
+ case WSANO_RECOVERY : return("NO_RECOVERY ");
+ case WSANO_DATA : return("NO_DATA ");
+ default : return("unknown socket error");
+ }
+}
+#endif
+
+
+
+
+
+/* holler :
+ fake varargs -- need to do this way because we wind up calling through
+ more levels of indirection than vanilla varargs can handle, and not all
+ machines have vfprintf/vsyslog/whatever! 6 params oughta be enough. */
+void holler (str, p1, p2, p3, p4, p5, p6)
+ char * str;
+ char * p1, * p2, * p3, * p4, * p5, * p6;
+{
+ if (o_verbose) {
+ fprintf (stderr, str, p1, p2, p3, p4, p5, p6);
+#ifdef WIN32
+ if (h_errno)
+ fprintf (stderr, ": %s\n",winsockstr(h_errno));
+#else
+ if (errno) { /* this gives funny-looking messages, but */
+ perror (" "); /* it's more portable than sys_errlist[]... */
+ } /* xxx: do something better. */
+#endif
+ else
+ fprintf (stderr, "\n");
+ fflush (stderr);
+ }
+} /* holler */
+
+/* bail :
+ error-exit handler, callable from anywhere */
+void bail (str, p1, p2, p3, p4, p5, p6)
+ char * str;
+ char * p1, * p2, * p3, * p4, * p5, * p6;
+{
+ o_verbose = 1;
+ holler (str, p1, p2, p3, p4, p5, p6);
+#ifdef WIN32
+ shutdown(netfd, 0x02); /* Kirby */
+ closesocket (netfd);
+#else
+ close (netfd);
+#endif
+ sleep (1);
+ exit (1);
+} /* bail */
+
+/* catch :
+ no-brainer interrupt handler */
+void catch ()
+{
+ errno = 0;
+ if (o_verbose > 1) /* normally we don't care */
+ bail (wrote_txt, wrote_net, wrote_out);
+
+ bail (" punt!");
+}
+
+/* timeout and other signal handling cruft */
+void tmtravel ()
+{
+#ifdef NTFIXTHIS
+ signal (SIGALRM, SIG_IGN);
+ alarm (0);
+#endif
+ if (jval == 0)
+ bail ("spurious timer interrupt!");
+ longjmp (jbuf, jval);
+}
+
+
+
+UINT theTimer;
+
+/* arm :
+ set the timer. Zero secs arg means unarm */
+void arm (num, secs)
+ unsigned int num;
+ unsigned int secs;
+{
+
+#ifdef WIN32
+ HANDLE stdhnd;
+ stdhnd = GetStdHandle(STD_OUTPUT_HANDLE);
+#ifdef DEBUG
+ if (stdhnd != INVALID_HANDLE_VALUE)
+ printf("handle is %ld\n", stdhnd);
+ else
+ printf("failed to get stdhndl\n");
+#endif
+#else
+if (secs == 0) { /* reset */
+ signal (SIGALRM, SIG_IGN);
+ alarm (0);
+ jval = 0;
+ } else { /* set */
+ signal (SIGALRM, tmtravel);
+ alarm (secs);
+ jval = num;
+ } /* if secs */
+#endif /* WIN32 */
+} /* arm */
+
+/* Hmalloc :
+ malloc up what I want, rounded up to *4, and pre-zeroed. Either succeeds
+ or bails out on its own, so that callers don't have to worry about it. */
+char * Hmalloc (size)
+ unsigned int size;
+{
+ unsigned int s = (size + 4) & 0xfffffffc; /* 4GB?! */
+ char * p = malloc (s);
+ if (p != NULL)
+ memset (p, 0, s);
+ else
+ bail ("Hmalloc %d failed", s);
+ return (p);
+} /* Hmalloc */
+
+/* findline :
+ find the next newline in a buffer; return inclusive size of that "line",
+ or the entire buffer size, so the caller knows how much to then write().
+ Not distinguishing \n vs \r\n for the nonce; it just works as is... */
+unsigned int findline (buf, siz)
+ char * buf;
+ unsigned int siz;
+{
+ register char * p;
+ register int x;
+ if (! buf) /* various sanity checks... */
+ return (0);
+ if (siz > BIGSIZ)
+ return (0);
+ x = siz;
+ for (p = buf; x > 0; x--) {
+ if (*p == '\n') {
+ x = (int) (p - buf);
+ x++; /* 'sokay if it points just past the end! */
+Debug (("findline returning %d", x))
+ return (x);
+ }
+ p++;
+ } /* for */
+Debug (("findline returning whole thing: %d", siz))
+ return (siz);
+} /* findline */
+
+/* comparehosts :
+ cross-check the host_poop we have so far against new gethostby*() info,
+ and holler about mismatches. Perhaps gratuitous, but it can't hurt to
+ point out when someone's DNS is fukt. Returns 1 if mismatch, in case
+ someone else wants to do something about it. */
+int comparehosts (poop, hp)
+ HINF * poop;
+ struct hostent * hp;
+{
+ errno = 0;
+#ifndef WIN32
+ h_errno = 0;
+#endif
+/* The DNS spec is officially case-insensitive, but for those times when you
+ *really* wanna see any and all discrepancies, by all means define this. */
+#ifdef ANAL
+ if (strcmp (poop->name, hp->h_name) != 0) { /* case-sensitive */
+#else
+ if (strcasecmp (poop->name, hp->h_name) != 0) { /* normal */
+#endif
+ holler ("DNS fwd/rev mismatch: %s != %s", poop->name, hp->h_name);
+ return (1);
+ }
+ return (0);
+/* ... do we need to do anything over and above that?? */
+} /* comparehosts */
+
+/* gethostpoop :
+ resolve a host 8 ways from sunday; return a new host_poop struct with its
+ info. The argument can be a name or [ascii] IP address; it will try its
+ damndest to deal with it. "numeric" governs whether we do any DNS at all,
+ and we also check o_verbose for what's appropriate work to do. */
+HINF * gethostpoop (name, numeric)
+ char * name;
+ USHORT numeric;
+{
+ struct hostent * hostent;
+ struct in_addr iaddr;
+ register HINF * poop = NULL;
+ register int x;
+
+/* I really want to strangle the twit who dreamed up all these sockaddr and
+ hostent abstractions, and then forced them all to be incompatible with
+ each other so you *HAVE* to do all this ridiculous casting back and forth.
+ If that wasn't bad enough, all the doc insists on referring to local ports
+ and addresses as "names", which makes NO sense down at the bare metal.
+
+ What an absolutely horrid paradigm, and to think of all the people who
+ have been wasting significant amounts of time fighting with this stupid
+ deliberate obfuscation over the last 10 years... then again, I like
+ languages wherein a pointer is a pointer, what you put there is your own
+ business, the compiler stays out of your face, and sheep are nervous.
+ Maybe that's why my C code reads like assembler half the time... */
+
+/* If we want to see all the DNS stuff, do the following hair --
+ if inet_addr, do reverse and forward with any warnings; otherwise try
+ to do forward and reverse with any warnings. In other words, as long
+ as we're here, do a complete DNS check on these clowns. Yes, it slows
+ things down a bit for a first run, but once it's cached, who cares? */
+
+ errno = 0;
+#ifndef WIN32
+ h_errno = 0;
+#endif
+ if (name)
+ poop = (HINF *) Hmalloc (sizeof (HINF));
+ if (! poop)
+ bail ("gethostpoop fuxored");
+ strcpy (poop->name, unknown); /* preload it */
+/* see wzv:workarounds.c for dg/ux return-a-struct inet_addr lossage */
+ iaddr.s_addr = inet_addr (name);
+
+ if (iaddr.s_addr == INADDR_NONE) { /* here's the great split: names... */
+ if (numeric)
+ bail ("Can't parse %s as an IP address", name);
+ hostent = gethostbyname (name);
+ if (! hostent)
+/* failure to look up a name is fatal, since we can't do anything with it */
+/* XXX: h_errno only if BIND? look up how telnet deals with this */
+ bail ("%s: forward host lookup failed: h_errno %d", name, h_errno);
+ strncpy (poop->name, hostent->h_name, sizeof (poop->name));
+ for (x = 0; hostent->h_addr_list[x] && (x < 8); x++) {
+ memcpy (&poop->iaddrs[x], hostent->h_addr_list[x], sizeof (IA));
+ strncpy (poop->addrs[x], inet_ntoa (poop->iaddrs[x]),
+ sizeof (poop->addrs[0]));
+ } /* for x -> addrs, part A */
+ if (! o_verbose) /* if we didn't want to see the */
+ return (poop); /* inverse stuff, we're done. */
+/* do inverse lookups in separate loop based on our collected forward addrs,
+ since gethostby* tends to crap into the same buffer over and over */
+ for (x = 0; poop->iaddrs[x].s_addr && (x < 8); x++) {
+ hostent = gethostbyaddr ((char *)&poop->iaddrs[x],
+ sizeof (IA), AF_INET);
+ if ((! hostent) || (! hostent-> h_name))
+ holler ("Warning: inverse host lookup failed for %s: h_errno %d",
+ poop->addrs[x], h_errno);
+ else
+ (void) comparehosts (poop, hostent);
+ } /* for x -> addrs, part B */
+
+ } else { /* not INADDR_NONE: numeric addresses... */
+ memcpy (poop->iaddrs, &iaddr, sizeof (IA));
+ strncpy (poop->addrs[0], inet_ntoa (iaddr), sizeof (poop->addrs));
+ if (numeric) /* if numeric-only, we're done */
+ return (poop);
+ if (! o_verbose) /* likewise if we don't want */
+ return (poop); /* the full DNS hair */
+ hostent = gethostbyaddr ((char *) &iaddr, sizeof (IA), AF_INET);
+/* numeric or not, failure to look up a PTR is *not* considered fatal */
+ if (! hostent)
+ holler ("%s: inverse host lookup failed: h_errno %d", name, h_errno);
+ else {
+ strncpy (poop->name, hostent->h_name, MAXHOSTNAMELEN - 2);
+ hostent = gethostbyname (poop->name);
+ if ((! hostent) || (! hostent->h_addr_list[0]))
+ holler ("Warning: forward host lookup failed for %s: h_errno %d",
+ poop->name, h_errno);
+ else
+ (void) comparehosts (poop, hostent);
+ } /* if hostent */
+ } /* INADDR_NONE Great Split */
+
+/* whatever-all went down previously, we should now have a host_poop struct
+ with at least one IP address in it. */
+#ifndef WIN32
+ h_errno = 0;
+#endif
+ return (poop);
+} /* gethostpoop */
+
+/* getportpoop :
+ Same general idea as gethostpoop -- look up a port in /etc/services, fill
+ in global port_poop, but return the actual port *number*. Pass ONE of:
+ pstring to resolve stuff like "23" or "exec";
+ pnum to reverse-resolve something that's already a number.
+ If o_nflag is on, fill in what we can but skip the getservby??? stuff.
+ Might as well have consistent behavior here... */
+USHORT getportpoop (pstring, pnum)
+ char * pstring;
+ unsigned int pnum;
+{
+ struct servent * servent;
+#ifndef WIN32
+ register int x;
+ register int y;
+#else
+ u_short x;
+ u_short y;
+#endif
+ char * whichp = p_tcp;
+ if (o_udpmode)
+ whichp = p_udp;
+ portpoop->name[0] = '?'; /* fast preload */
+ portpoop->name[1] = '\0';
+
+/* case 1: reverse-lookup of a number; placed first since this case is much
+ more frequent if we're scanning */
+ if (pnum) {
+ if (pstring) /* one or the other, pleeze */
+ return (0);
+ x = pnum;
+ if (o_nflag) /* go faster, skip getservbyblah */
+ goto gp_finish;
+ y = htons (x); /* gotta do this -- see Fig.1 below */
+ servent = getservbyport (y, whichp);
+ if (servent) {
+ y = ntohs (servent->s_port);
+ if (x != y) /* "never happen" */
+ holler ("Warning: port-bynum mismatch, %d != %d", x, y);
+ strncpy (portpoop->name, servent->s_name, sizeof (portpoop->name));
+ } /* if servent */
+ goto gp_finish;
+ } /* if pnum */
+
+/* case 2: resolve a string, but we still give preference to numbers instead
+ of trying to resolve conflicts. None of the entries in *my* extensive
+ /etc/services begins with a digit, so this should "always work" unless
+ you're at 3com and have some company-internal services defined... */
+ if (pstring) {
+ if (pnum) /* one or the other, pleeze */
+ return (0);
+ x = atoi (pstring);
+ if (x)
+ return (getportpoop (NULL, x)); /* recurse for numeric-string-arg */
+ if (o_nflag) /* can't use names! */
+ return (0);
+ servent = getservbyname (pstring, whichp);
+ if (servent) {
+ strncpy (portpoop->name, servent->s_name, sizeof (portpoop->name));
+ x = ntohs (servent->s_port);
+ goto gp_finish;
+ } /* if servent */
+ } /* if pstring */
+
+ return (0); /* catches any problems so far */
+
+/* Obligatory netdb.h-inspired rant: servent.s_port is supposed to be an int.
+ Despite this, we still have to treat it as a short when copying it around.
+ Not only that, but we have to convert it *back* into net order for
+ getservbyport to work. Manpages generally aren't clear on all this, but
+ there are plenty of examples in which it is just quietly done. More BSD
+ lossage... since everything getserv* ever deals with is local to our own
+ host, why bother with all this network-order/host-order crap at all?!
+ That should be saved for when we want to actually plug the port[s] into
+ some real network calls -- and guess what, we have to *re*-convert at that
+ point as well. Fuckheads. */
+
+gp_finish:
+/* Fall here whether or not we have a valid servent at this point, with
+ x containing our [host-order and therefore useful, dammit] port number */
+ sprintf (portpoop->anum, "%d", x); /* always load any numeric specs! */
+ portpoop->num = (x & 0xffff); /* ushort, remember... */
+ return (portpoop->num);
+} /* getportpoop */
+
+/* nextport :
+ Come up with the next port to try, be it random or whatever. "block" is
+ a ptr to randports array, whose bytes [so far] carry these meanings:
+ 0 ignore
+ 1 to be tested
+ 2 tested [which is set as we find them here]
+ returns a USHORT random port, or 0 if all the t-b-t ones are used up. */
+USHORT nextport (block)
+ char * block;
+{
+ register unsigned int x;
+ register unsigned int y;
+
+ y = 70000; /* high safety count for rnd-tries */
+ while (y > 0) {
+ x = (RAND() & 0xffff);
+ if (block[x] == 1) { /* try to find a not-done one... */
+ block[x] = 2;
+ break;
+ }
+ x = 0; /* bummer. */
+ y--;
+ } /* while y */
+ if (x)
+ return (x);
+
+ y = 65535; /* no random one, try linear downsearch */
+ while (y > 0) { /* if they're all used, we *must* be sure! */
+ if (block[y] == 1) {
+ block[y] = 2;
+ break;
+ }
+ y--;
+ } /* while y */
+ if (y)
+ return (y); /* at least one left */
+
+ return (0); /* no more left! */
+} /* nextport */
+
+/* loadports :
+ set "to be tested" indications in BLOCK, from LO to HI. Almost too small
+ to be a separate routine, but makes main() a little cleaner... */
+void loadports (block, lo, hi)
+ char * block;
+ USHORT lo;
+ USHORT hi;
+{
+ USHORT x;
+
+ if (! block)
+ bail ("loadports: no block?!");
+ if ((! lo) || (! hi))
+ bail ("loadports: bogus values %d, %d", lo, hi);
+ x = hi;
+ while (lo <= x) {
+ block[x] = 1;
+ x--;
+ }
+} /* loadports */
+
+#ifdef GAPING_SECURITY_HOLE
+char * pr00gie = NULL; /* global ptr to -e arg */
+#ifdef WIN32
+BOOL doexec(SOCKET ClientSocket); // this is in doexec.c
+#else
+
+/* doexec :
+ fiddle all the file descriptors around, and hand off to another prog. Sort
+ of like a one-off "poor man's inetd". This is the only section of code
+ that would be security-critical, which is why it's ifdefed out by default.
+ Use at your own hairy risk; if you leave shells lying around behind open
+ listening ports you deserve to lose!! */
+doexec (fd)
+ int fd;
+{
+ register char * p;
+
+ dup2 (fd, 0); /* the precise order of fiddlage */
+#ifdef WIN32
+ shutdown(fd, SD_BOTH); /* Kirby */
+ closesocket (fd);
+#else
+ close (fd); /* is apparently crucial; this is */
+#endif
+ dup2 (0, 1); /* swiped directly out of "inetd". */
+ dup2 (0, 2);
+ p = strrchr (pr00gie, '/'); /* shorter argv[0] */
+ if (p)
+ p++;
+ else
+ p = pr00gie;
+Debug (("gonna exec %s as %s...", pr00gie, p))
+ execl (pr00gie, p, NULL);
+ bail ("exec %s failed", pr00gie); /* this gets sent out. Hmm... */
+} /* doexec */
+#endif
+#endif /* GAPING_SECURITY_HOLE */
+
+/* doconnect :
+ do all the socket stuff, and return an fd for one of
+ an open outbound TCP connection
+ a UDP stub-socket thingie
+ with appropriate socket options set up if we wanted source-routing, or
+ an unconnected TCP or UDP socket to listen on.
+ Examines various global o_blah flags to figure out what-all to do. */
+int doconnect (rad, rp, lad, lp)
+ IA * rad;
+ USHORT rp;
+ IA * lad;
+ USHORT lp;
+{
+#ifndef WIN32
+ register int nnetfd;
+#endif
+ register int rr;
+ int x, y;
+
+ errno = 0;
+#ifdef WIN32
+ WSASetLastError(0);
+#endif
+/* grab a socket; set opts */
+ if (o_udpmode)
+ nnetfd = socket (AF_INET, SOCK_DGRAM, IPPROTO_UDP);
+ else
+ nnetfd = socket (AF_INET, SOCK_STREAM, IPPROTO_TCP);
+ if (nnetfd < 0)
+ bail ("Can't get socket");
+ if (nnetfd == 0) /* might *be* zero if stdin was closed! */
+ nnetfd = dup (nnetfd); /* so fix it. Leave the old 0 hanging. */
+#ifdef WIN32
+ rr = setsockopt (nnetfd, SOL_SOCKET, SO_REUSEADDR, (const char FAR *)setsockopt_c, sizeof (setsockopt_c));
+#else
+ x = 1;
+ rr = setsockopt (nnetfd, SOL_SOCKET, SO_REUSEADDR, &x, sizeof (x));
+#endif
+ if (rr == -1)
+ holler ("nnetfd reuseaddr failed"); /* ??? */
+#ifdef SO_REUSEPORT /* doesnt exist everywhere... */
+#ifdef WIN32
+ rr = setsockopt (nnetfd, SOL_SOCKET, SO_REUSEPORT, &c, sizeof (c));
+#else
+ rr = setsockopt (nnetfd, SOL_SOCKET, SO_REUSEPORT, &x, sizeof (x));
+#endif
+ if (rr == -1)
+ holler ("nnetfd reuseport failed"); /* ??? */
+#endif
+
+/* fill in all the right sockaddr crud */
+ lclend->sin_family = AF_INET;
+ remend->sin_family = AF_INET;
+
+/* if lad/lp, do appropriate binding */
+ if (lad)
+ memcpy (&lclend->sin_addr.s_addr, lad, sizeof (IA));
+ if (lp)
+ lclend->sin_port = htons (lp);
+ rr = 0;
+ if (lad || lp) {
+ x = (int) lp;
+/* try a few times for the local bind, a la ftp-data-port... */
+ for (y = 4; y > 0; y--) {
+ rr = bind (nnetfd, (SA *)lclend, sizeof (SA));
+ if (rr == 0)
+ break;
+ if (errno != EADDRINUSE)
+ break;
+ else {
+ holler ("retrying local %s:%d", inet_ntoa (lclend->sin_addr), lp);
+ sleep (1);
+ errno = 0; /* clear from sleep */
+ } /* if EADDRINUSE */
+ } /* for y counter */
+ } /* if lad or lp */
+ if (rr)
+ bail ("Can't grab %s:%d with bind",
+ inet_ntoa(lclend->sin_addr), lp);
+
+ if (o_listen)
+ return (nnetfd); /* thanks, that's all for today */
+
+ memcpy (&remend->sin_addr.s_addr, rad, sizeof (IA));
+ remend->sin_port = htons (rp);
+
+/* rough format of LSRR option and explanation of weirdness.
+-Option comes after IP-hdr dest addr in packet, padded to *4, and ihl > 5.
+-IHL is multiples of 4, i.e. real len = ip_hl << 2.
+- type 131 1 ; 0x83: copied, option class 0, number 3
+- len 1 ; of *whole* option!
+- pointer 1 ; nxt-hop-addr; 1-relative, not 0-relative
+- addrlist... var ; 4 bytes per hop-addr
+- pad-to-32 var ; ones, i.e. "NOP"
+-
+-If we want to route A -> B via hops C and D, we must add C, D, *and* B to the
+-options list. Why? Because when we hand the kernel A -> B with list C, D, B
+-the "send shuffle" inside the kernel changes it into A -> C with list D, B and
+-the outbound packet gets sent to C. If B wasn't also in the hops list, the
+-final destination would have been lost at this point.
+-
+-When C gets the packet, it changes it to A -> D with list C', B where C' is
+-the interface address that C used to forward the packet. This "records" the
+-route hop from B's point of view, i.e. which address points "toward" B. This
+-is to make B better able to return the packets. The pointer gets bumped by 4,
+-so that D does the right thing instead of trying to forward back to C.
+-
+-When B finally gets the packet, it sees that the pointer is at the end of the
+-LSRR list and is thus "completed". B will then try to use the packet instead
+-of forwarding it, i.e. deliver it up to some application.
+-
+-Note that by moving the pointer yourself, you could send the traffic directly
+-to B but have it return via your preconstructed source-route. Playing with
+-this and watching "tcpdump -v" is the best way to understand what's going on.
+-
+-Only works for TCP in BSD-flavor kernels. UDP is a loss; udp_input calls
+-stripoptions() early on, and the code to save the srcrt is notdef'ed.
+-Linux is also still a loss at 1.3.x it looks like; the lsrr code is { }...
+-*/
+
+
+/* if any -g arguments were given, set up source-routing. We hit this after
+ the gates are all looked up and ready to rock, any -G pointer is set,
+ and gatesidx is now the *number* of hops */
+ if (gatesidx) { /* if we wanted any srcrt hops ... */
+/* don't even bother compiling if we can't do IP options here! */
+/* #ifdef IP_OPTIONS */
+#ifndef WIN32
+ if (! optbuf) { /* and don't already *have* a srcrt set */
+ char * opp; /* then do all this setup hair */
+ optbuf = Hmalloc (48);
+ opp = optbuf;
+ *opp++ = IPOPT_LSRR; /* option */
+ *opp++ = (char)
+ (((gatesidx + 1) * sizeof (IA)) + 3) & 0xff; /* length */
+ *opp++ = gatesptr; /* pointer */
+/* opp now points at first hop addr -- insert the intermediate gateways */
+ for ( x = 0; x < gatesidx; x++) {
+ memcpy (opp, gates[x]->iaddrs, sizeof (IA));
+ opp += sizeof (IA);
+ }
+/* and tack the final destination on the end [needed!] */
+ memcpy (opp, rad, sizeof (IA));
+ opp += sizeof (IA);
+ *opp = IPOPT_NOP; /* alignment filler */
+ } /* if empty optbuf */
+/* calculate length of whole option mess, which is (3 + [hops] + [final] + 1),
+ and apply it [have to do this every time through, of course] */
+ x = ((gatesidx + 1) * sizeof (IA)) + 4;
+ rr = setsockopt (nnetfd, IPPROTO_IP, IP_OPTIONS, optbuf, x);
+ if (rr == -1)
+ bail ("srcrt setsockopt fuxored");
+#else /* IP_OPTIONS */
+ holler ("Warning: source routing unavailable on this machine, ignoring");
+#endif /* IP_OPTIONS*/
+ } /* if gatesidx */
+
+/* wrap connect inside a timer, and hit it */
+ arm (1, o_wait);
+ if (setjmp (jbuf) == 0) {
+ rr = connect (nnetfd, (SA *)remend, sizeof (SA));
+ } else { /* setjmp: connect failed... */
+ rr = -1;
+#ifdef WIN32
+ WSASetLastError(WSAETIMEDOUT); /* fake it */
+#else
+ errno = ETIMEDOUT; /* fake it */
+#endif
+ }
+ arm (0, 0);
+ if (rr == 0)
+ return (nnetfd);
+#ifdef WIN32
+ errno = h_errno;
+ shutdown(nnetfd, 0x02); /* Kirby */
+ closesocket (nnetfd);
+ WSASetLastError(errno); /* don't want to lose connect error */
+#else
+ close (nnetfd); /* clean up junked socket FD!! */
+#endif
+ return (-1);
+} /* doconnect */
+
+/* dolisten :
+ just like doconnect, and in fact calls a hunk of doconnect, but listens for
+ incoming and returns an open connection *from* someplace. If we were
+ given host/port args, any connections from elsewhere are rejected. This
+ in conjunction with local-address binding should limit things nicely... */
+int dolisten (rad, rp, lad, lp)
+ IA * rad;
+ USHORT rp;
+ IA * lad;
+ USHORT lp;
+{
+ register int nnetfd;
+ register int rr;
+ HINF * whozis = NULL;
+ int x;
+ char * cp;
+ USHORT z;
+ errno = 0;
+
+/* Pass everything off to doconnect, who in o_listen mode just gets a socket */
+ nnetfd = doconnect (rad, rp, lad, lp);
+ if (nnetfd <= 0)
+ return (-1);
+ if (o_udpmode) { /* apparently UDP can listen ON */
+ if (! lp) /* "port 0", but that's not useful */
+ bail ("UDP listen needs -p arg");
+ } else {
+ rr = listen (nnetfd, 1); /* gotta listen() before we can get */
+ if (rr < 0) /* our local random port. sheesh. */
+ bail ("local listen fuxored");
+ }
+
+/* I can't believe I have to do all this to get my own goddamn bound address
+ and port number. It should just get filled in during bind() or something.
+ All this is only useful if we didn't say -p for listening, since if we
+ said -p we *know* what port we're listening on. At any rate we won't bother
+ with it all unless we wanted to see it, although listening quietly on a
+ random unknown port is probably not very useful without "netstat". */
+ if (o_verbose) {
+ x = sizeof (SA); /* how 'bout getsockNUM instead, pinheads?! */
+ rr = getsockname (nnetfd, (SA *) lclend, &x);
+ if (rr < 0)
+ holler ("local getsockname failed");
+ strcpy (bigbuf_net, "listening on ["); /* buffer reuse... */
+ if (lclend->sin_addr.s_addr)
+ strcat (bigbuf_net, inet_ntoa (lclend->sin_addr));
+ else
+ strcat (bigbuf_net, "any");
+ strcat (bigbuf_net, "] %d ...");
+ z = ntohs (lclend->sin_port);
+ holler (bigbuf_net, z);
+ } /* verbose -- whew!! */
+
+/* UDP is a speeeeecial case -- we have to do I/O *and* get the calling
+ party's particulars all at once, listen() and accept() don't apply.
+ At least in the BSD universe, however, recvfrom/PEEK is enough to tell
+ us something came in, and we can set things up so straight read/write
+ actually does work after all. Yow. YMMV on strange platforms! */
+ if (o_udpmode) {
+ x = sizeof (SA); /* retval for recvfrom */
+ arm (2, o_wait); /* might as well timeout this, too */
+ if (setjmp (jbuf) == 0) { /* do timeout for initial connect */
+ rr = recvfrom /* and here we block... */
+ (nnetfd, bigbuf_net, BIGSIZ, MSG_PEEK, (SA *) remend, &x);
+Debug (("dolisten/recvfrom ding, rr = %d, netbuf %s ", rr, bigbuf_net))
+ } else
+ goto dol_tmo; /* timeout */
+ arm (0, 0);
+/* I'm not completely clear on how this works -- BSD seems to make UDP
+ just magically work in a connect()ed context, but we'll undoubtedly run
+ into systems this deal doesn't work on. For now, we apparently have to
+ issue a connect() on our just-tickled socket so we can write() back.
+ Again, why the fuck doesn't it just get filled in and taken care of?!
+ This hack is anything but optimal. Basically, if you want your listener
+ to also be able to send data back, you need this connect() line, which
+ also has the side effect that now anything from a different source or even a
+ different port on the other end won't show up and will cause ICMP errors.
+ I guess that's what they meant by "connect".
+ Let's try to remember what the "U" is *really* for, eh?
+*/
+ rr = connect (nnetfd, (SA *)remend, sizeof (SA));
+ goto whoisit;
+ } /* o_udpmode */
+
+/* fall here for TCP */
+ x = sizeof (SA); /* retval for accept */
+ arm (2, o_wait); /* wrap this in a timer, too; 0 = forever */
+ if (setjmp (jbuf) == 0) {
+ rr = accept (nnetfd, (SA *)remend, &x);
+ } else
+ goto dol_tmo; /* timeout */
+ arm (0, 0);
+#ifdef WIN32
+ shutdown(nnetfd, 0x02); /* Kirby */
+ closesocket (nnetfd);
+#else
+ close (nnetfd); /* dump the old socket */
+#endif
+ nnetfd = rr; /* here's our new one */
+
+whoisit:
+ if (rr < 0)
+ goto dol_err; /* bail out if any errors so far */
+
+/* Various things that follow temporarily trash bigbuf_net, which might contain
+ a copy of any recvfrom()ed packet, but we'll read() another copy later. */
+
+/* If we can, look for any IP options. Useful for testing the receiving end of
+ such things, and is a good exercise in dealing with it. We do this before
+ the connect message, to ensure that the connect msg is uniformly the LAST
+ thing to emerge after all the intervening crud. Doesn't work for UDP on
+ any machines I've tested, but feel free to surprise me. */
+/* #ifdef IP_OPTIONS */
+#ifndef WIN32
+ if (! o_verbose) /* if we wont see it, we dont care */
+ goto dol_noop;
+ optbuf = Hmalloc (40);
+ x = 40;
+ rr = getsockopt (nnetfd, IPPROTO_IP, IP_OPTIONS, optbuf, &x);
+ if (rr < 0)
+ holler ("getsockopt failed");
+Debug (("ipoptions ret len %d", x))
+ if (x) { /* we've got options, lessee em... */
+ unsigned char * q = (unsigned char *) optbuf;
+ char * p = bigbuf_net; /* local variables, yuk! */
+ char * pp = &bigbuf_net[128]; /* get random space farther out... */
+ memset (bigbuf_net, 0, 256); /* clear it all first */
+ while (x > 0) {
+ sprintf (pp, "%2.2x ", *q); /* clumsy, but works: turn into hex */
+ strcat (p, pp); /* and build the final string */
+ q++; p++;
+ x--;
+ }
+ holler ("IP options: %s", bigbuf_net);
+ } /* if x, i.e. any options */
+dol_noop:
+#endif /* IP_OPTIONS */
+
+/* find out what address the connection was *to* on our end, in case we're
+ doing a listen-on-any on a multihomed machine. This allows one to
+ offer different services via different alias addresses, such as the
+ "virtual web site" hack. */
+ memset (bigbuf_net, 0, 64);
+ cp = &bigbuf_net[32];
+ x = sizeof (SA);
+ rr = getsockname (nnetfd, (SA *) lclend, &x);
+ if (rr < 0)
+ holler ("post-rcv getsockname failed");
+ strcpy (cp, inet_ntoa (lclend->sin_addr));
+
+
+/* now check out who it is. We don't care about mismatched DNS names here,
+ but any ADDR and PORT we specified had better fucking well match the caller.
+ Converting from addr to inet_ntoa and back again is a bit of a kludge, but
+ gethostpoop wants a string and there's much gnarlier code out there already,
+ so I don't feel bad.
+ The *real* question is why BFD sockets wasn't designed to allow listens for
+ connections *from* specific hosts/ports, instead of requiring the caller to
+ accept the connection and then reject undesireable ones by closing. */
+ z = ntohs (remend->sin_port);
+ strcpy (bigbuf_net, inet_ntoa (remend->sin_addr));
+ whozis = gethostpoop (bigbuf_net, o_nflag);
+ errno = 0;
+ x = 0; /* use as a flag... */
+ if (rad)
+ if (memcmp (rad, whozis->iaddrs, sizeof (SA)))
+ x = 1;
+ if (rp)
+ if (z != rp)
+ x = 1;
+ if (x) /* guilty! */
+ bail ("invalid connection to [%s] from %s [%s] %d",
+ cp, whozis->name, whozis->addrs[0], z);
+ holler ("connect to [%s] from %s [%s] %d", /* oh, you're okay.. */
+ cp, whozis->name, whozis->addrs[0], z);
+
+ return (nnetfd); /* open! */
+
+dol_tmo:
+ errno = ETIMEDOUT; /* fake it */
+dol_err:
+#ifdef WIN32
+ shutdown(nnetfd, 0x02); /* Kirby */
+ closesocket (nnetfd);
+#else
+ close (nnetfd);
+#endif
+ return (-1);
+} /* dolisten */
+
+/* udptest :
+ fire a couple of packets at a UDP target port, just to see if it's really
+ there. On BSD kernels, ICMP host/port-unreachable errors get delivered to
+ our socket as ECONNREFUSED write errors. On SV kernels, we lose; we'll have
+ to collect and analyze raw ICMP ourselves a la satan's probe_udp_ports
+ backend. Guess where could swipe the appropriate code from...
+
+ Use the time delay between writes if given, otherwise use the "tcp ping"
+ trick for getting the RTT. [I got that idea from pluvius, and warped it.]
+ Return either the original fd, or clean up and return -1. */
+udptest (fd, where)
+ int fd;
+ IA * where;
+{
+ register int rr;
+
+#ifdef WIN32
+ rr = send (fd, bigbuf_in, 1, 0);
+#else
+ rr = write (fd, bigbuf_in, 1);
+#endif
+ if (rr != 1)
+ holler ("udptest first write failed?! errno %d", errno);
+ if (o_wait)
+ sleep (o_wait);
+ else {
+/* use the tcp-ping trick: try connecting to a normally refused port, which
+ causes us to block for the time that SYN gets there and RST gets back.
+ Not completely reliable, but it *does* mostly work. */
+ o_udpmode = 0; /* so doconnect does TCP this time */
+/* Set a temporary connect timeout, so packet filtration doesnt cause
+ us to hang forever, and hit it */
+ o_wait = 5; /* XXX: enough to notice?? */
+ rr = doconnect (where, SLEAZE_PORT, 0, 0);
+ if (rr > 0)
+#ifdef WIN32
+ shutdown(fd, 0x02); /* Kirby */
+ closesocket (rr);
+#else
+ close (rr); /* in case it *did* open */
+#endif
+ o_wait = 0; /* reset it */
+ o_udpmode++; /* we *are* still doing UDP, right? */
+ } /* if o_wait */
+ errno = 0; /* clear from sleep */
+#ifdef WIN32
+ rr = send (fd, bigbuf_in, 1, 0);
+#else
+ rr = write (fd, bigbuf_in, 1);
+#endif
+ if (rr == 1) /* if write error, no UDP listener */
+ return (fd);
+#ifdef WIN32
+ shutdown(fd, 0x02); /* Kirby */
+ closesocket (fd);
+#else
+ close (fd); /* use it or lose it! */
+#endif
+ return (-1);
+} /* udptest */
+
+/* oprint :
+ Hexdump bytes shoveled either way to a running logfile, in the format:
+D offset - - - - --- 16 bytes --- - - - - # .... ascii .....
+ where "which" sets the direction indicator, D:
+ 0 -- sent to network, or ">"
+ 1 -- rcvd and printed to stdout, or "<"
+ and "buf" and "n" are data-block and length. If the current block generates
+ a partial line, so be it; we *want* that lockstep indication of who sent
+ what when. Adapted from dgaudet's original example -- but must be ripping
+ *fast*, since we don't want to be too disk-bound... */
+void oprint (which, buf, n)
+ int which;
+ char * buf;
+ int n;
+{
+ int bc; /* in buffer count */
+ int obc; /* current "global" offset */
+ int soc; /* stage write count */
+ register unsigned char * p; /* main buf ptr; m.b. unsigned here */
+ register unsigned char * op; /* out hexdump ptr */
+ register unsigned char * a; /* out asc-dump ptr */
+ register int x;
+ register unsigned int y;
+
+ if (! ofd)
+ bail ("oprint called with no open fd?!");
+ if (n == 0)
+ return;
+
+ op = stage;
+ if (which) {
+ *op = '<';
+ obc = wrote_out; /* use the globals! */
+ } else {
+ *op = '>';
+ obc = wrote_net;
+ }
+ op++; /* preload "direction" */
+ *op = ' ';
+ p = (unsigned char *) buf;
+ bc = n;
+ stage[59] = '#'; /* preload separator */
+ stage[60] = ' ';
+
+ while (bc) { /* for chunk-o-data ... */
+ x = 16;
+ soc = 78; /* len of whole formatted line */
+ if (bc < x) {
+ soc = soc - 16 + bc; /* fiddle for however much is left */
+ x = (bc * 3) + 11; /* 2 digits + space per, after D & offset */
+ op = &stage[x];
+ x = 16 - bc;
+ while (x) {
+ *op++ = ' '; /* preload filler spaces */
+ *op++ = ' ';
+ *op++ = ' ';
+ x--;
+ }
+ x = bc; /* re-fix current linecount */
+ } /* if bc < x */
+
+ bc -= x; /* fix wrt current line size */
+ sprintf (&stage[2], "%8.8x ", obc); /* xxx: still slow? */
+ obc += x; /* fix current offset */
+ op = &stage[11]; /* where hex starts */
+ a = &stage[61]; /* where ascii starts */
+
+ while (x) { /* for line of dump, however long ... */
+ y = (int)(*p >> 4); /* hi half */
+ *op = hexnibs[y];
+ op++;
+ y = (int)(*p & 0x0f); /* lo half */
+ *op = hexnibs[y];
+ op++;
+ *op = ' ';
+ op++;
+ if ((*p > 31) && (*p < 127))
+ *a = *p; /* printing */
+ else
+ *a = '.'; /* nonprinting, loose def */
+ a++;
+ p++;
+ x--;
+ } /* while x */
+ *a = '\n'; /* finish the line */
+ x = write (ofd, stage, soc);
+ if (x < 0)
+ bail ("ofd write err");
+ } /* while bc */
+} /* oprint */
+
+#ifdef TELNET
+USHORT o_tn = 0; /* global -t option */
+
+/* atelnet :
+ Answer anything that looks like telnet negotiation with don't/won't.
+ This doesn't modify any data buffers, update the global output count,
+ or show up in a hexdump -- it just shits into the outgoing stream.
+ Idea and codebase from Mudge@l0pht.com. */
+void atelnet (buf, size)
+ unsigned char * buf; /* has to be unsigned here! */
+ unsigned int size;
+{
+ static unsigned char obuf [4]; /* tiny thing to build responses into */
+ register int x;
+ register unsigned char y;
+ register unsigned char * p;
+
+ y = 0;
+ p = buf;
+ x = size;
+ while (x > 0) {
+ if (*p != 255) /* IAC? */
+ goto notiac;
+ obuf[0] = 255;
+ p++; x--;
+ if ((*p == 251) || (*p == 252)) /* WILL or WONT */
+ y = 254; /* -> DONT */
+ if ((*p == 253) || (*p == 254)) /* DO or DONT */
+ y = 252; /* -> WONT */
+ if (y) {
+ obuf[1] = y;
+ p++; x--;
+ obuf[2] = *p; /* copy actual option byte */
+#ifdef WIN32
+ (void) send (netfd, obuf, 3, 0); /* one line, or the whole buffer */
+#else
+ (void) write (netfd, obuf, 3);
+#endif
+/* if one wanted to bump wrote_net or do a hexdump line, here's the place */
+ y = 0;
+ } /* if y */
+notiac:
+ p++; x--;
+ } /* while x */
+} /* atelnet */
+#endif /* TELNET */
+
+
+/* readwrite :
+ handle stdin/stdout/network I/O. Bwahaha!! -- the select loop from hell.
+ In this instance, return what might become our exit status. */
+int readwrite (fd)
+#ifdef WIN32
+ unsigned int fd;
+#else
+ int fd;
+#endif
+{
+ register int rr;
+ register char * zp; /* stdin buf ptr */
+ register char * np; /* net-in buf ptr */
+ unsigned int rzleft;
+ unsigned int rnleft;
+ USHORT netretry; /* net-read retry counter */
+ USHORT wretry; /* net-write sanity counter */
+ USHORT wfirst; /* one-shot flag to skip first net read */
+
+#ifdef WIN32 /* (weld) WIN32 must poll because of weak stdin handling so we need a
+ short timer */
+ struct timeval timer3;
+ int istty;
+ time_t start, current;
+ int foo;
+
+ timer3.tv_sec = 0;
+ timer3.tv_usec = 1000;
+
+ /* save the time so we can bail when we reach timeout */
+ time( &start );
+
+
+ /* sets stdin and stdout to binary so no crlf translation if its a tty */
+ if (!_isatty( 1 ))
+ _setmode( 1, _O_BINARY );
+
+ if ((istty = _isatty( 0 )) == FALSE)
+ _setmode( 0, _O_BINARY ); /* (weld) I think we want to do this */
+
+#endif
+
+/* if you don't have all this FD_* macro hair in sys/types.h, you'll have to
+ either find it or do your own bit-bashing: *ding1 |= (1 << fd), etc... */
+#ifndef WIN32 /* fd is not implemented as a real file handle in WIN32 */
+ if (fd > FD_SETSIZE) {
+ holler ("Preposterous fd value %d", fd);
+ return (1);
+ }
+#endif
+ FD_SET (fd, ding1); /* global: the net is open */
+ netretry = 2;
+ wfirst = 0;
+ rzleft = rnleft = 0;
+ if (insaved) {
+ rzleft = insaved; /* preload multi-mode fakeouts */
+ zp = bigbuf_in;
+
+ wfirst = 1;
+ if (Single) /* if not scanning, this is a one-off first */
+ insaved = 0; /* buffer left over from argv construction, */
+ else {
+ FD_CLR (0, ding1); /* OR we've already got our repeat chunk, */
+ close (0); /* so we won't need any more stdin */
+ } /* Single */
+ } /* insaved */
+
+ if (o_interval)
+ sleep (o_interval); /* pause *before* sending stuff, too */
+ errno = 0; /* clear from sleep */
+#ifdef WIN32
+ WSASetLastError(0);
+#endif
+
+/* and now the big ol' select shoveling loop ... */
+ while (FD_ISSET (fd, ding1)) { /* i.e. till the *net* closes! */
+ wretry = 8200; /* more than we'll ever hafta write */
+ if (wfirst) { /* any saved stdin buffer? */
+ wfirst = 0; /* clear flag for the duration */
+ goto shovel; /* and go handle it first */
+ }
+ *ding2 = *ding1; /* FD_COPY ain't portable... */
+
+/* some systems, notably linux, crap into their select timers on return, so
+ we create a expendable copy and give *that* to select. *Fuck* me ... */
+ if (timer1)
+ memcpy (timer2, timer1, sizeof (struct timeval));
+#ifdef WIN32 /* (weld)we must use our own small timeval to poll */
+ rr = select (16, ding2, 0, 0, &timer3); /* here it is, kiddies */
+#else
+ rr = select (16, ding2, 0, 0, timer2); /* here it is, kiddies */
+#endif
+ if (rr < 0) {
+#ifdef WIN32
+ if (h_errno != WSAEINTR) { /* might have gotten ^Zed, etc ?*/
+#else
+ if (errno != EINTR) { /* might have gotten ^Zed, etc ?*/
+#endif
+ foo = h_errno;
+ holler ("select fuxored");
+#ifdef WIN32
+ shutdown(fd, 0x02); /* Kirby */
+ closesocket (fd);
+#else
+ close (fd);
+#endif
+ return (1);
+ }
+ } /* select fuckup */
+/* if we have a timeout AND stdin is closed AND we haven't heard anything
+ from the net during that time, assume it's dead and close it too. */
+#ifndef WIN32 /* (weld) need to write some code here */
+ if (rr == 0) {
+ if (! FD_ISSET (0, ding1))
+ netretry--; /* we actually try a coupla times. */
+ if (! netretry) {
+ if (o_verbose > 1) /* normally we don't care */
+ holler ("net timeout");
+ close (fd);
+ return (0); /* not an error! */
+ }
+ } /* select timeout */
+#else
+ if (rr == 0) {
+ time( ¤t );
+ if ( o_wait > 0 && (current - start) > timer1->tv_sec) {
+ if (o_verbose > 1) /* normally we don't care */
+ holler ("net timeout");
+ shutdown(fd, 0x02); /* Kirby */
+ closesocket (fd);
+ FD_ZERO(ding1);
+ WSASetLastError(0);
+ return (0); /* not an error! */
+ }
+ } /* select timeout */
+#endif
+/* xxx: should we check the exception fds too? The read fds seem to give
+ us the right info, and none of the examples I found bothered. */
+
+/* Ding!! Something arrived, go check all the incoming hoppers, net first */
+ if (FD_ISSET (fd, ding2)) { /* net: ding! */
+#ifdef WIN32
+ // reset timer
+ time( &start );
+
+ rr = recv (fd, bigbuf_net, BIGSIZ, 0);
+#else
+ rr = read (fd, bigbuf_net, BIGSIZ);
+#endif
+ if (rr <= 0) {
+ FD_CLR (fd, ding1); /* net closed, we'll finish up... */
+ rzleft = 0; /* can't write anymore: broken pipe */
+ } else {
+ rnleft = rr;
+ np = bigbuf_net;
+#ifdef TELNET
+ if (o_tn)
+ atelnet (np, rr); /* fake out telnet stuff */
+#endif /* TELNET */
+ } /* if rr */
+Debug (("got %d from the net, errno %d", rr, errno))
+ } /* net:ding */
+
+/* if we're in "slowly" mode there's probably still stuff in the stdin
+ buffer, so don't read unless we really need MORE INPUT! MORE INPUT! */
+ if (rzleft)
+ goto shovel;
+
+/* okay, suck more stdin */
+#ifndef WIN32
+ if (FD_ISSET (0, ding2)) { /* stdin: ding! */
+ rr = read (0, bigbuf_in, BIGSIZ);
+
+/* xxx: maybe make reads here smaller for UDP mode, so that the subsequent
+ writes are smaller -- 1024 or something? "oh, frag it", etc, although
+ mobygrams are kinda fun and exercise the reassembler. */
+ if (rr <= 0) { /* at end, or fukt, or ... */
+ FD_CLR (0, ding1); /* disable and close stdin */
+ close (0);
+ } else {
+ rzleft = rr;
+ zp = bigbuf_in;
+/* special case for multi-mode -- we'll want to send this one buffer to every
+ open TCP port or every UDP attempt, so save its size and clean up stdin */
+ if (! Single) { /* we might be scanning... */
+ insaved = rr; /* save len */
+ FD_CLR (0, ding1); /* disable further junk from stdin */
+ close (0); /* really, I mean it */
+ } /* Single */
+ } /* if rr/read */
+ } /* stdin:ding */
+#else
+ if (istty) {
+ /* (weld) cool, we can actually peek a tty and not have to block */
+ /* needs to be cleaned up */
+ if (kbhit()) {
+/* bigbuf_in[0] = getche(); */
+ gets(bigbuf_in);
+ if (o_crlf)
+ strcat(bigbuf_in, "\x0d");
+ strcat(bigbuf_in, "\x0a");
+ rr = strlen(bigbuf_in);
+ rzleft = rr;
+ zp = bigbuf_in;
+/* special case for multi-mode -- we'll want to send this one buffer to every
+ open TCP port or every UDP attempt, so save its size and clean up stdin */
+ if (! Single) { /* we might be scanning... */
+ insaved = rr; /* save len */
+ close (0); /* really, I mean it */
+ }
+ }
+ } else {
+ /* (weld) this is gonna block until a <cr> so it kinda sucks */
+ rr = read (0, bigbuf_in, BIGSIZ);
+ if (rr <= 0) { /* at end, or fukt, or ... */
+ close (0);
+ } else {
+ rzleft = rr;
+ zp = bigbuf_in;
+/* special case for multi-mode -- we'll want to send this one buffer to every
+ open TCP port or every UDP attempt, so save its size and clean up stdin */
+ if (! Single) { /* we might be scanning... */
+ insaved = rr; /* save len */
+ close (0); /* really, I mean it */
+ } /* Single */
+ } /* if rr/read */
+ }
+
+#endif
+shovel:
+/* now that we've dingdonged all our thingdings, send off the results.
+ Geez, why does this look an awful lot like the big loop in "rsh"? ...
+ not sure if the order of this matters, but write net -> stdout first. */
+
+/* sanity check. Works because they're both unsigned... */
+ if ((rzleft > 8200) || (rnleft > 8200)) {
+ holler ("Preposterous Pointers: %d, %d", rzleft, rnleft);
+ rzleft = rnleft = 0;
+ }
+/* net write retries sometimes happen on UDP connections */
+ if (! wretry) { /* is something hung? */
+ holler ("too many output retries");
+ return (1);
+ }
+ if (rnleft) {
+ rr = write (1, np, rnleft);
+ fflush(stdin);
+ if (rr > 0) {
+ if (o_wfile)
+ oprint (1, np, rr); /* log the stdout */
+ np += rr; /* fix up ptrs and whatnot */
+ rnleft -= rr; /* will get sanity-checked above */
+ wrote_out += rr; /* global count */
+ }
+Debug (("wrote %d to stdout, errno %d", rr, errno))
+ } /* rnleft */
+ if (rzleft) {
+ if (o_interval) /* in "slowly" mode ?? */
+ rr = findline (zp, rzleft);
+ else
+ rr = rzleft;
+#ifdef WIN32
+ rr = send (fd, zp, rr, 0); /* one line, or the whole buffer */
+#else
+ rr = write (fd, zp, rr); /* one line, or the whole buffer */
+#endif
+ if (rr > 0) {
+ zp += rr;
+ rzleft -= rr;
+ wrote_net += rr; /* global count */
+ }
+Debug (("wrote %d to net, errno %d", rr, errno))
+ } /* rzleft */
+ if (o_interval) { /* cycle between slow lines, or ... */
+ sleep (o_interval);
+ errno = 0; /* clear from sleep */
+ continue; /* ...with hairy select loop... */
+ }
+ if ((rzleft) || (rnleft)) { /* shovel that shit till they ain't */
+ wretry--; /* none left, and get another load */
+ goto shovel;
+ }
+ } /* while ding1:netfd is open */
+
+/* XXX: maybe want a more graceful shutdown() here, or screw around with
+ linger times?? I suspect that I don't need to since I'm always doing
+ blocking reads and writes and my own manual "last ditch" efforts to read
+ the net again after a timeout. I haven't seen any screwups yet, but it's
+ not like my test network is particularly busy... */
+#ifdef WIN32
+ shutdown(fd, 0x02); /* Kirby */
+ closesocket (fd);
+#else
+ close (fd);
+#endif
+ return (0);
+} /* readwrite */
+
+/* main :
+ now we pull it all together... */
+main (argc, argv)
+ int argc;
+ char ** argv;
+{
+#ifndef HAVE_GETOPT
+ extern char * optarg;
+ extern int optind, optopt;
+#endif
+ register int x;
+ register char *cp;
+ HINF * gp;
+ HINF * whereto = NULL;
+ HINF * wherefrom = NULL;
+ IA * ouraddr = NULL;
+ IA * themaddr = NULL;
+ USHORT o_lport = 0;
+ USHORT ourport = 0;
+ USHORT loport = 0; /* for scanning stuff */
+ USHORT hiport = 0;
+ USHORT curport = 0;
+ char * randports = NULL;
+ int cycle = 0;
+
+#ifdef HAVE_BIND
+/* can *you* say "cc -yaddayadda netcat.c -lresolv -l44bsd" on SunLOSs? */
+ res_init();
+#endif
+/* I was in this barbershop quartet in Skokie IL ... */
+/* round up the usual suspects, i.e. malloc up all the stuff we need */
+ lclend = (SAI *) Hmalloc (sizeof (SA));
+ remend = (SAI *) Hmalloc (sizeof (SA));
+ bigbuf_in = Hmalloc (BIGSIZ);
+ bigbuf_net = Hmalloc (BIGSIZ);
+ ding1 = (fd_set *) Hmalloc (sizeof (fd_set));
+ ding2 = (fd_set *) Hmalloc (sizeof (fd_set));
+ portpoop = (PINF *) Hmalloc (sizeof (PINF));
+
+#ifdef WIN32
+ setsockopt_c = (char *)malloc(sizeof(char));
+ *setsockopt_c = 1;
+#endif
+
+ errno = 0;
+ gatesptr = 4;
+#ifndef WIN32
+ h_errno = 0;
+#endif
+/* catch a signal or two for cleanup */
+#ifdef NTFIXTHIS
+ signal (SIGINT, catch);
+ signal (SIGQUIT, catch);
+ signal (SIGTERM, catch);
+ signal (SIGURG, SIG_IGN);
+#endif
+
+recycle:
+
+/* if no args given at all, get 'em from stdin and construct an argv. */
+ if (argc == 1) {
+ cp = argv[0];
+ argv = (char **) Hmalloc (128 * sizeof (char *)); /* XXX: 128? */
+ argv[0] = cp; /* leave old prog name intact */
+ cp = Hmalloc (BIGSIZ);
+ argv[1] = cp; /* head of new arg block */
+ fprintf (stderr, "Cmd line: ");
+ fflush (stderr); /* I dont care if it's unbuffered or not! */
+ insaved = read (0, cp, BIGSIZ); /* we're gonna fake fgets() here */
+ if (insaved <= 0)
+ bail ("wrong");
+ x = findline (cp, insaved);
+ if (x)
+ insaved -= x; /* remaining chunk size to be sent */
+ if (insaved) /* which might be zero... */
+ memcpy (bigbuf_in, &cp[x], insaved);
+ cp = strchr (argv[1], '\n');
+ if (cp)
+ *cp = '\0';
+ cp = strchr (argv[1], '\r'); /* look for ^M too */
+ if (cp)
+ *cp = '\0';
+
+/* find and stash pointers to remaining new "args" */
+ cp = argv[1];
+ cp++; /* skip past first char */
+ x = 2; /* we know argv 0 and 1 already */
+ for (; *cp != '\0'; cp++) {
+ if (*cp == ' ') {
+ *cp = '\0'; /* smash all spaces */
+ continue;
+ } else {
+ if (*(cp-1) == '\0') {
+ argv[x] = cp;
+ x++;
+ }
+ } /* if space */
+ } /* for cp */
+ argc = x;
+ } /* if no args given */
+
+/* If your shitbox doesn't have getopt, step into the nineties already. */
+/* optarg, optind = next-argv-component [i.e. flag arg]; optopt = last-char */
+ while ((x = getopt (argc, argv, "ade:g:G:hi:lLno:p:rs:tcuvw:z")) != EOF) {
+/* Debug (("in go: x now %c, optarg %x optind %d", x, optarg, optind)) */
+ switch (x) {
+ case 'a':
+ bail ("all-A-records NIY");
+ o_alla++; break;
+#ifdef GAPING_SECURITY_HOLE
+ case 'e': /* prog to exec */
+ pr00gie = optarg;
+ break;
+#endif
+ case 'L': /* listen then cycle back to start instead of exiting */
+ o_listen++;
+ cycle = 1;
+ break;
+
+
+ case 'd': /* detach from console */
+ FreeConsole();;
+ break;
+
+
+ case 'G': /* srcrt gateways pointer val */
+ x = atoi (optarg);
+ if ((x) && (x == (x & 0x1c))) /* mask off bits of fukt values */
+ gatesptr = x;
+ else
+ bail ("invalid hop pointer %d, must be multiple of 4 <= 28", x);
+ break;
+ case 'g': /* srcroute hop[s] */
+ if (gatesidx > 8)
+ bail ("too many -g hops");
+ if (gates == NULL) /* eat this, Billy-boy */
+ gates = (HINF **) Hmalloc (sizeof (HINF *) * 10);
+ gp = gethostpoop (optarg, o_nflag);
+ if (gp)
+ gates[gatesidx] = gp;
+ gatesidx++;
+ break;
+ case 'h':
+ errno = 0;
+#ifdef HAVE_HELP
+ helpme(); /* exits by itself */
+#else
+ bail ("no help available, dork -- RTFS");
+#endif
+ case 'i': /* line-interval time */
+ o_interval = atoi (optarg) & 0xffff;
+#ifdef WIN32
+ o_interval *= 1000;
+#endif
+ if (! o_interval)
+ bail ("invalid interval time %s", optarg);
+ break;
+ case 'l': /* listen mode */
+ o_listen++; break;
+ case 'n': /* numeric-only, no DNS lookups */
+ o_nflag++; break;
+ case 'o': /* hexdump log */
+ stage = (unsigned char *) optarg;
+ o_wfile++; break;
+ case 'p': /* local source port */
+ o_lport = getportpoop (optarg, 0);
+ if (o_lport == 0)
+ bail ("invalid local port %s", optarg);
+ break;
+ case 'r': /* randomize various things */
+ o_random++; break;
+ case 's': /* local source address */
+/* do a full lookup [since everything else goes through the same mill],
+ unless -n was previously specified. In fact, careful placement of -n can
+ be useful, so we'll still pass o_nflag here instead of forcing numeric. */
+ wherefrom = gethostpoop (optarg, o_nflag);
+ ouraddr = &wherefrom->iaddrs[0];
+ break;
+#ifdef TELNET
+ case 't': /* do telnet fakeout */
+ o_tn++; break;
+#endif /* TELNET */
+
+ case 'c': /* do telnet fakeout */
+ o_crlf++; break;
+ case 'u': /* use UDP */
+ o_udpmode++; break;
+ case 'v': /* verbose */
+ o_verbose++; break;
+ case 'w': /* wait time */
+ o_wait = atoi (optarg);
+ if (o_wait <= 0)
+ bail ("invalid wait-time %s", optarg);
+ timer1 = (struct timeval *) Hmalloc (sizeof (struct timeval));
+ timer2 = (struct timeval *) Hmalloc (sizeof (struct timeval));
+ timer1->tv_sec = o_wait; /* we need two. see readwrite()... */
+ break;
+ case 'z': /* little or no data xfer */
+ o_zero++;
+ break;
+ default:
+ errno = 0;
+ bail ("nc -h for help");
+ } /* switch x */
+ } /* while getopt */
+
+/* other misc initialization */
+#ifndef WIN32 /* Win32 doesn't like to mix file handles and sockets */
+ Debug (("fd_set size %d", sizeof (*ding1))) /* how big *is* it? */
+ FD_SET (0, ding1); /* stdin *is* initially open */
+#endif
+ if (o_random) {
+ SRAND (time (0));
+ randports = Hmalloc (65536); /* big flag array for ports */
+ }
+#ifdef GAPING_SECURITY_HOLE
+ if (pr00gie) {
+ close (0); /* won't need stdin */
+ o_wfile = 0; /* -o with -e is meaningless! */
+ ofd = 0;
+ }
+#endif /* G_S_H */
+ if (o_wfile) {
+ ofd = open (stage, O_WRONLY | O_CREAT | O_TRUNC, 0664);
+ if (ofd <= 0) /* must be > extant 0/1/2 */
+ bail ("can't open %s", stage);
+ stage = (unsigned char *) Hmalloc (100);
+ }
+
+
+/* optind is now index of first non -x arg */
+Debug (("after go: x now %c, optarg %x optind %d", x, optarg, optind))
+/* Debug (("optind up to %d at host-arg %s", optind, argv[optind])) */
+/* gonna only use first addr of host-list, like our IQ was normal; if you wanna
+ get fancy with addresses, look up the list yourself and plug 'em in for now.
+ unless we finally implement -a, that is. */
+ if (argv[optind])
+ whereto = gethostpoop (argv[optind], o_nflag);
+ if (whereto && whereto->iaddrs)
+ themaddr = &whereto->iaddrs[0];
+ if (themaddr)
+ optind++; /* skip past valid host lookup */
+ errno = 0;
+#ifndef WIN32
+ h_errno = 0;
+#endif
+
+/* Handle listen mode here, and exit afterward. Only does one connect;
+ this is arguably the right thing to do. A "persistent listen-and-fork"
+ mode a la inetd has been thought about, but not implemented. A tiny
+ wrapper script can handle such things... */
+ if (o_listen) {
+ curport = 0; /* rem port *can* be zero here... */
+ if (argv[optind]) { /* any rem-port-args? */
+ curport = getportpoop (argv[optind], 0);
+ if (curport == 0) /* if given, demand correctness */
+ bail ("invalid port %s", argv[optind]);
+ } /* if port-arg */
+ netfd = dolisten (themaddr, curport, ouraddr, o_lport);
+/* dolisten does its own connect reporting, so we don't holler anything here */
+ if (netfd > 0) {
+#ifdef GAPING_SECURITY_HOLE
+ if (pr00gie) /* -e given? */
+ doexec (netfd);
+#ifdef WIN32
+ if (!pr00gie) // doexec does the read/write for win32
+#endif
+
+#endif /* GAPING_SECURITY_HOLE */
+ x = readwrite (netfd); /* it even works with UDP! */
+ if (o_verbose > 1) /* normally we don't care */
+ holler (wrote_txt, wrote_net, wrote_out);
+ if (cycle == 1)
+ goto recycle;
+ exit (x); /* "pack out yer trash" */
+ } else
+ bail ("no connection");
+ } /* o_listen */
+
+/* fall thru to outbound connects. Now we're more picky about args... */
+ if (! themaddr)
+ bail ("no destination");
+ if (argv[optind] == NULL)
+ bail ("no port[s] to connect to");
+ if (argv[optind + 1]) /* look ahead: any more port args given? */
+ Single = 0; /* multi-mode, case A */
+ ourport = o_lport; /* which can be 0 */
+
+/* everything from here down is treated as as ports and/or ranges thereof, so
+ it's all enclosed in this big ol' argv-parsin' loop. Any randomization is
+ done within each given *range*, but in separate chunks per each succeeding
+ argument, so we can control the pattern somewhat. */
+ while (argv[optind]) {
+ hiport = loport = 0;
+ cp = strchr (argv[optind], '-'); /* nn-mm range? */
+ if (cp) {
+ *cp = '\0';
+ cp++;
+ hiport = getportpoop (cp, 0);
+ if (hiport == 0)
+ bail ("invalid port %s", cp);
+ } /* if found a dash */
+ loport = getportpoop (argv[optind], 0);
+ if (loport == 0)
+ bail ("invalid port %s", argv[optind]);
+ if (hiport > loport) { /* was it genuinely a range? */
+ Single = 0; /* multi-mode, case B */
+ curport = hiport; /* start high by default */
+ if (o_random) { /* maybe populate the random array */
+ loadports (randports, loport, hiport);
+ curport = nextport (randports);
+ }
+ } else /* not a range, including args like "25-25" */
+ curport = loport;
+Debug (("Single %d, curport %d", Single, curport))
+
+/* Now start connecting to these things. curport is already preloaded. */
+ while (loport <= curport) {
+ if ((! o_lport) && (o_random)) { /* -p overrides random local-port */
+ ourport = (RAND() & 0xffff); /* random local-bind -- well above */
+ if (ourport < 8192) /* resv and any likely listeners??? */
+ ourport += 8192; /* xxx: may still conflict; use -s? */
+ }
+ curport = getportpoop (NULL, curport);
+ netfd = doconnect (themaddr, curport, ouraddr, ourport);
+Debug (("netfd %d from port %d to port %d", netfd, ourport, curport))
+ if (netfd > 0)
+ if (o_zero && o_udpmode) /* if UDP scanning... */
+ netfd = udptest (netfd, themaddr);
+ if (netfd > 0) { /* Yow, are we OPEN YET?! */
+ x = 0; /* pre-exit status */
+ holler ("%s [%s] %d (%s) open",
+ whereto->name, whereto->addrs[0], curport, portpoop->name);
+#ifdef GAPING_SECURITY_HOLE
+ if (pr00gie) /* exec is valid for outbound, too */
+ doexec (netfd);
+#endif /* GAPING_SECURITY_HOLE */
+ if (! o_zero)
+#ifdef WIN32
+#ifdef GAPING_SECURITY_HOLE
+ if (!pr00gie) // doexec does the read/write for win32
+#endif
+#endif
+ x = readwrite (netfd); /* go shovel shit */
+ } else { /* no netfd... */
+ x = 1; /* preload exit status for later */
+/* if we're scanning at a "one -v" verbosity level, don't print refusals.
+ Give it another -v if you want to see everything. */
+#ifdef WIN32
+ if ((Single || (o_verbose > 1)) || (h_errno != WSAECONNREFUSED))
+#else
+ if ((Single || (o_verbose > 1)) || (errno != ECONNREFUSED))
+#endif
+ holler ("%s [%s] %d (%s)",
+ whereto->name, whereto->addrs[0], curport, portpoop->name);
+ } /* if netfd */
+#ifdef WIN32
+ shutdown(netfd, 0x02); /* Kirby */
+ closesocket (netfd); /* just in case we didn't already */
+#else
+ close (netfd); /* just in case we didn't already */
+#endif
+ if (o_interval)
+ sleep (o_interval); /* if -i, delay between ports too */
+ if (o_random)
+ curport = nextport (randports);
+ else
+ curport--; /* just decrement... */
+ } /* while curport within current range */
+ optind++;
+ } /* while remaining port-args -- end of big argv-ports loop*/
+
+ errno = 0;
+ if (o_verbose > 1) /* normally we don't care */
+ holler ("sent %d, rcvd %d", wrote_net, wrote_out);
+
+#ifdef WIN32
+ WSACleanup();
+#endif
+
+ if (cycle == 1)
+ goto recycle;
+
+ if (Single)
+ exit (x); /* give us status on one connection */
+ exit (0); /* otherwise, we're just done */
+ return(0);
+} /* main */
+
+#ifdef HAVE_HELP /* unless we wanna be *really* cryptic */
+/* helpme :
+ the obvious */
+int helpme()
+{
+ o_verbose = 1;
+ holler ("[v1.12 NT http://eternallybored.org/misc/netcat/]\n\
+connect to somewhere: nc [-options] hostname port[s] [ports] ... \n\
+listen for inbound: nc -l -p port [options] [hostname] [port]\n\
+options:");
+ holler ("\
+ -d detach from console, background mode\n");
+
+#ifdef GAPING_SECURITY_HOLE /* needs to be separate holler() */
+ holler ("\
+ -e prog inbound program to exec [dangerous!!]");
+#endif
+ holler ("\
+ -g gateway source-routing hop point[s], up to 8\n\
+ -G num source-routing pointer: 4, 8, 12, ...\n\
+ -h this cruft\n\
+ -i secs delay interval for lines sent, ports scanned\n\
+ -l listen mode, for inbound connects\n\
+ -L listen harder, re-listen on socket close\n\
+ -n numeric-only IP addresses, no DNS\n\
+ -o file hex dump of traffic\n\
+ -p port local port number\n\
+ -r randomize local and remote ports\n\
+ -s addr local source address");
+#ifdef TELNET
+ holler ("\
+ -t answer TELNET negotiation");
+#endif
+ holler ("\
+ -c send CRLF instead of just LF\n\
+ -u UDP mode\n\
+ -v verbose [use twice to be more verbose]\n\
+ -w secs timeout for connects and final net reads\n\
+ -z zero-I/O mode [used for scanning]");
+ bail ("port numbers can be individual or ranges: m-n [inclusive]");
+ return(0);
+} /* helpme */
+#endif /* HAVE_HELP */
+
+
+
+
+/* None genuine without this seal! _H*/
diff --git a/readme.txt b/readme.txt
@@ -0,0 +1,157 @@
+Update 2011-09-17 - added -c option to send CRLF
+
+
+UPDATE 12/27/04 security fix in -e option for Windows
+
+Netcat 1.11 for NT - nc111nt.zip
+
+The original version of Netcat was written by *hobbit* <hobbit@avian.org>
+The NT version was done by Weld Pond <weld@vulnwatch.org>
+
+Netcat for NT is the tcp/ip "Swiss Army knife" that never made it into any
+of the resource kits. It has proved to be an extremely versatile tool on
+the unix platform. So why should NT always be unix's poor cousin when it
+comes to tcp/ip testing and exploration? I bet many NT admins out there
+keep a unix box around to use tools such as Netcat or to test their systems
+with the unix version of an NT vulnerability exploit. With Netcat for NT
+part of that feeling disempowerment is over.
+
+Included with this release is Hobbit's original description of the powers
+of Netcat. In this document I will briefly describe some of the things an
+NT admin might want to do and know about with Netcat on NT. For more
+detailed technical information please read hobbit.txt included in the
+nc11nt.zip archive.
+
+ Basic Features
+
+ * Outbound or inbound connections, TCP or UDP, to or from any ports
+ * Full DNS forward/reverse checking, with appropriate warnings
+ * Ability to use any local source port
+ * Ability to use any locally-configured network source address
+ * Built-in port-scanning capabilities, with randomizer
+ * Can read command line arguments from standard input
+ * Slow-send mode, one line every N seconds
+ * Hex dump of transmitted and received data
+ * Ability to let another program service established
+ connections
+ * Telnet-options responder
+
+ New for NT
+
+ * Ability to run in the background without a console window
+ * Ability to restart as a single-threaded server to handle a new
+ connection
+
+
+A simple example of using Netcat is to pull down a web page from a web
+server. With Netcat you get to see the full HTTP header so you can see
+which web server a particular site is running.
+
+Since NT has a rather anemic command processor, some of the things that are
+easy in unix may be a bit more clunky in NT. For the web page example first
+create a file get.txt that contains the following line and then a blank
+line:
+
+GET / HTTP/1.0
+
+To use Netcat to retrieve the home page of a web site use the command:
+nc -v www.website.com 80 < get.txt
+
+You will see Netcat make a connection to port 80, send the text contained
+in the file get.txt, and then output the web server's response to stdout.
+The -v is for verbose. It tells you a little info about the connection
+when it starts.
+
+It is a bit easier to just open the connection and then type at the console
+to do the same thing.
+nc -v www.website.com 80
+
+Then just type in GET / HTTP/1.0 and hit a couple of returns. You will
+see the same thing as above.
+
+A far more exciting thing to do is to get a quick shell going on a remote
+machine by using the -l or "listen" option and the -e or "execute"
+option. You run Netcat listening on particular port for a connection.
+When a connection is made, Netcat executes the program of your choice
+and connects the stdin and stdout of the program to the network connection.
+
+nc -l -p 23 -t -e cmd.exe
+
+will get Netcat listening on port 23 (telnet). When it gets connected to
+by a client it will spawn a shell (cmd.exe). The -t option tells Netcat
+to handle any telnet negotiation the client might expect.
+
+This will allow you to telnet to the machine you have Netcat listening on
+and get a cmd.exe shell when you connect. You could just as well use
+Netcat instead of telnet:
+
+nc xxx.xxx.xxx.xxx 23
+
+will get the job done. There is no authentication on the listening side
+so be a bit careful here. The shell is running with the permissions of the
+process that started Netcat so be very careful. If you were to use the
+AT program to schedule Netcat to run listening on a port with the
+-e cmd.exe option, when you connected you would get a shell with user
+NT AUTHORITY\SYSTEM.
+
+The beauty of Netcat really shines when you realize that you can get it
+listening on ANY port doing the same thing. Do a little exploring and
+see if the firewall you may be behind lets port 53 through. Run Netcat
+listening behind the firewall on port 53.
+
+nc -L -p 53 -e cmd.exe
+
+Then from outside the firewall connect to the listening machine:
+
+nc -v xxx.xxx.xxx.xx 53
+
+If you get a command prompt then you are executing commands on the
+listening machine. Use 'exit' at the command prompt for a clean
+disconnect. The -L (note the capital L) option will restart Netcat with
+the same command line when the connection is terminated. This way you can
+connect over and over to the same Netcat process.
+
+A new feature for the NT version is the -d or detach from console flag.
+This will let Netcat run without an ugly console window cluttering up the
+screen or showing up in the task list.
+
+You can even get Netcat to listen on the NETBIOS ports that are probably
+running on most NT machines. This way you can get a connection to a
+machine that may have port filtering enabled in the TCP/IP Security Network
+control panel. Unlike Unix, NT does not seem to have any security around
+which ports that user programs are allowed to bind to. This means any
+user can run a program that will bind to the NETBIOS ports.
+
+You will need to bind "in front of" some services that may already be
+listening on those ports. An example is the NETBIOS Session Service that
+is running on port 139 of NT machines that are sharing files. You need
+to bind to a specific source address (one of the IP addresses of the
+machine) to accomplish this. This gives Netcat priority over the NETBIOS
+service which is at a lower priority because it is bound to ANY IP address.
+This is done with the Netcat -s option:
+
+nc -v -L -e cmd.exe -p 139 -s xxx.xxx.xxx.xxx
+
+Now you can connect to the machine on port 139 and Netcat will field
+the connection before NETBIOS does. You have effectively shut off
+file sharing on this machine by the way. You have done this with just
+user privileges to boot.
+
+PROBLEMS with Netcat 1.1 for NT
+
+There are a few known problems that will eventually be fixed. One is
+the -w or timeout option. This works for final net reads but not
+for connections. Another problem is using the -e option in UDP mode.
+You may find that some of the features work on Windows 95. Most
+of the listening features will not work on Windows 95 however. These will
+be fixed in a later release.
+
+Netcat is distributed with full source code so that people can build
+upon this work. If you add something useful or discover something
+interesting about NT TCP/IP let met know.
+
+Weld Pond <weld@l0pht.com>, 2/2/98
+
+
+
+